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IncExternAI.h
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#ifndef INC_EXTERNAI_HDR
#define INC_EXTERNAI_HDR
// Spring AI Interface Headers
#include "LegacyCpp/aibase.h" // DLL exports and definitions
#include "LegacyCpp/IGlobalAI.h" // Main AI file
#include "LegacyCpp/IAICallback.h" // Callback functions
#include "LegacyCpp/IGlobalAICallback.h" // AI Interface
#include "LegacyCpp/IAICheats.h" // AI Cheat Interface
#include "LegacyCpp/UnitDef.h" // AI-side UnitDef structure definition
#include "LegacyCpp/CommandQueue.h" // AI-side Unit Command Queues
#include "LegacyCpp/FeatureDef.h" // AI-side FeatureDef structure definition
#include "LegacyCpp/MoveData.h" // AI-side Types of Movement units can have
#include "LegacyCpp/WeaponDef.h" // AI-side WeaponDef structure definition
#include "ExternalAI/Interface/aidefines.h" // SNPRINTF, STRCPY, ...
using namespace springLegacyAI;
#endif