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ifhttp

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ifhttp provides an HTTP REST interface for interacting with Z-Machine interactive fiction (IF) stories (typically .z8 files). Clients can connect to the service to start a game and then POST commands to it. Sessions are deleted after a while in a feeble attempt to save memory. This service is definitely DoS-able.

See a live example on https://www.langworth.com/

Usage

$ docker pull ghcr.io/statico/ifhttp
$ docker run -p 8080:8080 -v /path/to/stories:/data ghcr.io/statico/ifhttp npm run -s start -- /data/story.z8

API

All request and response bodies should be JSON. In addition to a status code, requests may return a JSON object with an error property which describes the error.

GET /new

Returns a session ID for a new game.

Response:

{
  "session": "<id>",
  "output": "<text>"
}

POST /send

Sends a command to the game.

Request:

{
  "session": "<id>",
  "message": "<user input>"
}

Response:

{
  "output": "<text>"
}

Reference

  • Inform - IF creation toolsuite
  • ifvms - JavaScript Z-Machine VM used by this script
  • ifplayer - Command-line client which uses ifvms