-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathprogress.inc
192 lines (171 loc) · 4.83 KB
/
progress.inc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
;*******************************************************************************
;Copyright 2022-2024, Stefan Jakobsson
;
;Redistribution and use in source and binary forms, with or without modification,
;are permitted provided that the following conditions are met:
;
;1. Redistributions of source code must retain the above copyright notice, this
; list of conditions and the following disclaimer.
;
;2. Redistributions in binary form must reproduce the above copyright notice,
; this list of conditions and the following disclaimer in the documentation
; and/or other materials provided with the distribution.
;
;THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS”
;AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
;IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
;DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
;FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
;DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
;SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
;CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
;OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
;OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
;*******************************************************************************
;******************************************************************************
;Function name.......: progress_init
;Purpose.............: Initializes progress indicator functions and sets up
; the three sprites used as indicators
;Input...............: Nothing
;Returns.............: Nothing
;Error returns.......: None
.proc progress_init
;Sprite #1 config
lda #$08
sta VERA_L
lda #$fc
sta VERA_M
lda #1 + (1<<4)
sta VERA_H
jsr config
;Sprite #2 config
jsr config
;Sprite #3 config
jsr config
;Sprite #2, set final X position
lda #$12
sta VERA_L
lda #56
sta VERA_D0
;Sprite #3, set final X position
lda #$1a
sta VERA_L
lda #72
sta VERA_D0
;Write sprite data to VERA address $4000
stz VERA_L
lda #$40
sta VERA_M
lda #1+(1<<4)
sta VERA_H
ldx #0
ldy #4
: lda sprite_data,x
sta VERA_D0
inx
cpx #4
bne :-
ldx #0
dey
bne :-
ldy #16
: stz VERA_D0
dey
bne :-
rts
config:
;Write config data to VERA
ldx #0
: lda config_data,x
sta VERA_D0
inx
cpx #8
bne :-
rts
config_data:
.byt ($14000>>5) & 255
.byt ($14000>>13) & 255
.byt 40
.byt 1
.byt 200
.byt 1
.byt %00000000
.byt 0
sprite_data:
.byt 0,85,85,0
.segment "VARS"
temp: .res 1
.CODE
.endproc
;******************************************************************************
;Function name.......: progress_show
;Purpose.............: Set animation state to 0 activates sprites, but all three
; indicator sprites hidden (Z-value=00)
;Input...............: Nothing
;Returns.............: Nothing
;Error returns.......: None
.proc progress_show
;Ensure all progress indicators are hidden
stz progress_state
jsr progress_tick
;Enable sprites
lda VERA_VIDEO
ora #%01000000
sta VERA_VIDEO
;Set progress state
stz progress_state
rts
.endproc
;******************************************************************************
;Function name.......: progress_hide
;Purpose.............: Hides all sprites
;Input...............: Nothing
;Returns.............: Nothing
;Error returns.......: None
.proc progress_hide
;Disable all sprites
lda VERA_VIDEO
and #%10111111
sta VERA_VIDEO
rts
.endproc
;******************************************************************************
;Function name.......: progress_tick
;Purpose.............: Advances progress animation one step; the animation
; consists of four steps: all indicators hidden,
; first shown, first and second show, and finally all
; shown
;Input...............: Nothing
;Returns.............: Nothing
;Error returns.......: None
.proc progress_tick
;Prepare to write sprite config
lda #(8+6)
sta VERA_L
lda #$fc
sta VERA_M
lda #1 + (4<<4)
sta VERA_H
lda progress_state
ldy #12
ldx #3
loop:
lsr ;Shift state bit into carry
bcs :+
stz VERA_D0 ;Progress indicator hidden
bra :++
: sty VERA_D0 ;Progress indicator shown
: dex
bne loop
;Advance progress state counter
sec
rol progress_state
lda progress_state
and #%11111000
beq :+
stz progress_state
: rts
.endproc
.segment "VARS"
progress_state: .res 1
.CODE