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MasomodeEX.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Client</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<RootNamespace>MasomodeEX</RootNamespace>
<ProjectGuid>{33345441-3D17-4471-9318-4E261807AC19}</ProjectGuid>
<OutputType>Library</OutputType>
<NoStandardLibraries>false</NoStandardLibraries>
<AssemblyName>MasomodeEX</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>$(ProjectDir)Builds\$(Configuration)\Binaries\</OutputPath>
<IntermediateOutputPath>$(ProjectDir)Builds\$(Configuration)\Intermediates\</IntermediateOutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<Compile Include="MasomodeEXMod.cs" />
<Compile Include="MasomodeEXPlayer.cs" />
<Compile Include="MasomodeEXWorld.cs" />
</ItemGroup>
<ItemGroup>
<None Include="build.txt" />
<None Include="description.txt" />
</ItemGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework" />
<Reference Include="Microsoft.Xna.Framework.Game" />
<Reference Include="Microsoft.Xna.Framework.GamerServices" />
<Reference Include="Microsoft.Xna.Framework.Graphics" />
<Reference Include="Microsoft.Xna.Framework.Input.Touch" />
<Reference Include="Microsoft.Xna.Framework.Net" />
<Reference Include="Microsoft.Xna.Framework.Storage" />
<Reference Include="Microsoft.Xna.Framework.Video" />
<Reference Include="Microsoft.Xna.Framework.Xact" />
<Reference Include="Terraria">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Terraria/Terraria.exe</HintPath>
</Reference>
<Reference Include="ReLogic">
<HintPath>C:\Users\Liam\Documents/My Games/Terraria/ModLoader/Mod References/ReLogic.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>C:\Users\Liam\Documents/My Games/Terraria/ModLoader/Mod References/Newtonsoft.Json.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>"C:\Users\Liam\Documents/My Games/Terraria/ModLoader/Mod References/TerrariaCompiler.exe" "$(ProjectDir)\"</PreBuildEvent>
<PostBuildEvent>"C:\Program Files (x86)\Steam\steamapps\common\Terraria/tModLoaderServer.exe" -build "$(ProjectDir)\" -eac "$(TargetPath)"</PostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<StartAction>Program</StartAction>
<StartProgram Condition="'$(Configuration)|$(Platform)' == 'Client|x86'">C:\Program Files (x86)\Steam\steamapps\common\Terraria/Terraria.exe</StartProgram>
<StartProgram Condition="'$(Configuration)|$(Platform)' == 'Server|x86'">C:\Program Files (x86)\Steam\steamapps\common\Terraria/tModLoaderServer.exe</StartProgram>
<StartWorkingDirectory>C:\Program Files (x86)\Steam\steamapps\common\Terraria/</StartWorkingDirectory>
</PropertyGroup>
</Project>