diff --git a/Entities/Characters/Scripts/RunnerDeath.as b/Entities/Characters/Scripts/RunnerDeath.as index 841320da6..74b852972 100644 --- a/Entities/Characters/Scripts/RunnerDeath.as +++ b/Entities/Characters/Scripts/RunnerDeath.as @@ -9,6 +9,9 @@ const f32 HEAVY_CARRIED_BLOB_VEL_SCALE = 0.6; void onInit(CBlob@ this) { + if (this.hasTag("dead")) + this.Untag("player"); + this.set_f32("hit dmg modifier", 0.0f); this.set_f32("hit dmg modifier", 0.0f); this.getCurrentScript().tickFrequency = 0; // make it not run ticks until dead