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Copy pathbootsprites.asc
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bootsprites.asc
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;Sprite pattern definitions
;
;Sprite 0 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 0 till 3
db #00,#00,#20,#77,#03,#0b,#09,#0d
db #0d,#0c,#1c,#03,#1f,#3e,#00,#00
db #00,#00,#00,#00,#80,#c0,#e0,#e0
db #80,#18,#78,#f0,#80,#00,#00,#00
;Sprite 1 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 4 till 7
db #00,#00,#30,#03,#03,#09,#0d,#0d
db #0d,#0c,#0c,#03,#1f,#3e,#00,#00
db #00,#00,#00,#80,#c0,#c0,#e0,#e0
db #80,#08,#78,#f0,#c0,#00,#00,#00
;Sprite 2 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 8 till 11
db #00,#00,#38,#03,#03,#05,#05,#0d
db #0c,#0c,#08,#07,#3f,#1c,#00,#00
db #00,#00,#00,#80,#c0,#e0,#e0,#e0
db #80,#08,#78,#f0,#c0,#00,#00,#00
;Sprite 3 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 12 till 15
db #00,#00,#18,#03,#01,#05,#05,#04
db #0e,#0e,#08,#07,#3f,#1c,#00,#00
db #00,#00,#00,#80,#c0,#e0,#e0,#f0
db #c0,#00,#78,#f8,#c0,#00,#00,#00
;Sprite 4 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 16 till 19
db #00,#00,#1c,#01,#01,#04,#06,#06
db #0e,#0e,#00,#0f,#3f,#08,#00,#00
db #00,#00,#00,#c0,#e0,#e0,#f0,#f0
db #e0,#00,#3c,#f8,#e0,#00,#00,#00
;Sprite 5 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 20 till 23
db #00,#04,#0c,#01,#00,#02,#06,#06
db #06,#0e,#00,#1f,#3f,#00,#00,#00
db #00,#00,#00,#c0,#e0,#e0,#f0,#f0
db #f0,#00,#3c,#f8,#f0,#00,#00,#00
;Sprite 6 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 24 till 27
db #00,#04,#06,#00,#02,#02,#02,#06
db #06,#0e,#00,#3f,#1f,#00,#00,#00
db #00,#00,#80,#c0,#e0,#f0,#f0,#f0
db #f0,#00,#08,#f8,#f0,#00,#00,#00
;Sprite 7 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 28 till 31
db #00,#06,#02,#00,#00,#02,#02,#06
db #06,#0e,#00,#3f,#1f,#00,#00,#00
db #00,#00,#00,#e0,#e0,#70,#70,#70
db #f0,#00,#00,#fc,#f8,#00,#00,#00
;Sprite 8 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 32 till 35
db #00,#06,#00,#00,#00,#01,#03,#07
db #06,#0e,#00,#3f,#1f,#00,#00,#00
db #00,#00,#00,#60,#70,#70,#70,#78
db #78,#00,#00,#fc,#f8,#00,#00,#00
;Sprite 9 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 36 till 39
db #00,#03,#00,#00,#01,#01,#03,#03
db #07,#06,#10,#1f,#0f,#00,#00,#00
db #00,#00,#00,#60,#70,#70,#78,#78
db #78,#00,#00,#fc,#f8,#00,#00,#00
;Sprite 10 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 40 till 43
db #00,#03,#00,#00,#00,#01,#03,#03
db #07,#02,#3c,#1f,#0f,#00,#00,#00
db #00,#80,#00,#20,#30,#38,#78,#78
db #78,#08,#00,#f8,#fc,#00,#00,#00
;Sprite 11 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 44 till 47
db #00,#01,#00,#00,#00,#01,#01,#03
db #07,#02,#3c,#1f,#07,#00,#00,#00
db #00,#80,#80,#30,#b8,#b8,#b8,#38
db #78,#58,#00,#f0,#fc,#10,#00,#00
;Sprite 12 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 48 till 51
db #00,#01,#00,#00,#00,#00,#01,#03
db #07,#00,#1e,#1f,#03,#00,#00,#00
db #00,#c0,#40,#30,#38,#b8,#b8,#b8
db #78,#78,#00,#e0,#fc,#38,#00,#00
;Sprite 13 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 52 till 55
db #00,#00,#00,#00,#00,#00,#01,#03
db #07,#10,#1e,#1f,#03,#00,#00,#00
db #00,#c0,#40,#10,#18,#98,#bc,#bc
db #3c,#78,#00,#e0,#fc,#38,#00,#00
;Sprite 14 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 56 till 59
db #00,#00,#00,#00,#00,#00,#01,#03
db #07,#10,#1e,#0f,#01,#00,#00,#00
db #00,#e0,#20,#10,#58,#dc,#9c,#bc
db #bc,#7c,#00,#c0,#f8,#78,#00,#00
;Sprite 15 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 60 till 63
db #00,#00,#00,#00,#00,#00,#00,#03
db #03,#18,#1e,#0f,#01,#00,#00,#00
db #00,#60,#20,#00,#08,#5c,#dc,#9c
db #bc,#3c,#08,#c0,#f8,#7c,#00,#00
;Sprite 16 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 64 till 67
db #00,#00,#00,#00,#00,#00,#00,#03
db #03,#1c,#1f,#07,#01,#00,#00,#00
db #00,#60,#30,#00,#0c,#4c,#dc,#dc
db #bc,#3c,#0c,#c0,#f0,#7c,#10,#00
;Sprite 17 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 68 till 71
db #00,#00,#00,#00,#00,#00,#00,#01
db #13,#1c,#0f,#07,#01,#00,#00,#00
db #00,#20,#10,#00,#0c,#2c,#ce,#de
db #9e,#3c,#0c,#c0,#f0,#78,#18,#00
;Sprite 18 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 72 till 75
db #00,#00,#00,#00,#00,#00,#00,#01
db #13,#1c,#0f,#07,#01,#00,#00,#00
db #00,#00,#18,#00,#04,#24,#6e,#ce
db #9e,#3e,#1c,#c0,#e0,#78,#38,#00
;Sprite 19 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 76 till 79
db #00,#00,#00,#00,#00,#00,#00,#01
db #09,#0c,#0f,#03,#01,#00,#00,#00
db #00,#00,#18,#08,#00,#06,#6e,#ce
db #de,#3e,#1c,#84,#e0,#78,#38,#00
;Sprite 20 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 80 till 83
db #00,#00,#00,#00,#00,#00,#00,#01
db #09,#0e,#0f,#03,#01,#00,#00,#00
db #00,#00,#08,#04,#00,#16,#66,#ee
db #de,#3e,#1e,#8c,#e0,#f0,#38,#00
;Sprite 21 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 84 till 87
db #00,#00,#00,#00,#00,#00,#00,#01
db #0d,#0e,#07,#03,#01,#00,#00,#00
db #00,#00,#0c,#04,#00,#02,#36,#e7
db #cf,#1e,#3e,#8c,#e0,#f0,#38,#00
;Sprite 22 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 88 till 91
db #00,#00,#00,#00,#00,#00,#00,#09
db #0d,#0e,#07,#03,#01,#00,#00,#00
db #00,#00,#04,#06,#00,#00,#33,#f7
db #cf,#1f,#3e,#8c,#c4,#f0,#78,#18
;Sprite 23 ( 1 16x16 hardware sprites needed)
; definition hardware sprite 92 till 95
db #00,#00,#00,#00,#00,#00,#00,#09
db #0c,#0e,#07,#03,#01,#00,#00,#00
db #00,#00,#00,#06,#02,#00,#1b,#f3
db #e7,#1f,#1e,#8e,#c4,#e0,#70,#38