diff --git a/FEATURES.md b/FEATURES.md index b26ae7f2..f10a4949 100644 --- a/FEATURES.md +++ b/FEATURES.md @@ -1,12 +1,18 @@ ## Implemented and planned features +#### Protocol +- [ ] NBT tags +- [x] Compression + - [x] Decompression + - [ ] Compression itself + #### Rendering - [ ] FOV changing - [x] Texture atlas - [x] Blocks - [x] Models - [x] Texturing -- [ ] Entities +- [x] Entities - [ ] Models - [ ] Texturing diff --git a/README.md b/README.md index d24ce664..e927aa40 100644 --- a/README.md +++ b/README.md @@ -5,10 +5,7 @@ Current protocol version: [340](https://wiki.vg/index.php?title=Protocol&oldid=1 ## [Features](FEATURES.md) #### Protocol - [x] Compression - - [x] Decompression - - [ ] Compression itself - [ ] Encryption -- [ ] NBT tags - [ ] Inventory - [x] Multiple dimensions - [x] Plugin channels @@ -16,11 +13,6 @@ Current protocol version: [340](https://wiki.vg/index.php?title=Protocol&oldid=1 - [ ] Transperent protocol-level proxy - [ ] FML protocol -#### Client -- [x] Rendering -- [x] World editing -- [ ] Sound - ## Building 1. Install C++ compiler, CMake 3.5, SDL2, SDL2_net(exclude Linux), libZLIB, Lua5 and OpenAL. @@ -35,6 +27,7 @@ Current protocol version: [340](https://wiki.vg/index.php?title=Protocol&oldid=1 >Windows: Visual Studio 2017 and vcpkg. 2. Generate project-files for your compiler by CMake. ``` + git submodule update --init mkdir build && cd build cmake .. ```