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This repository has been archived by the owner on Dec 7, 2022. It is now read-only.
Movement: the player is in movement by default. There is as anchor button for gradual stopping.
UI: Move bullet charge closer to the "fire left" and "fire right" buttons. If a player taps on either side of the ship, it also functions as the fire buttons, and the current UI is hidden. If the player taps on the region of the current UI while it is hidden, it reappears.
The text was updated successfully, but these errors were encountered:
Movement: the player is in movement by default. There is as anchor button for gradual stopping.
UI: Move bullet charge closer to the "fire left" and "fire right" buttons. If a player taps on either side of the ship, it also functions as the fire buttons, and the current UI is hidden. If the player taps on the region of the current UI while it is hidden, it reappears.
The text was updated successfully, but these errors were encountered: