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Fails Simple Union / Intersection #45
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It's programmed behaviour for a trivial case. Probably very easy to fix. |
I guess that's good to hear :-) Is there any workaround or anything I can do in the meantime? This isn't really my wheelhouse, but if you can point me at the right bit of code maybe I can figure it out. For what it's worth, it works correctly if the polygons are closed off. But I find in general that the code works poorly if polygons are closed off, so I assume it expects them to be open? |
Yes, linear rings are supposed to be closed
Kind regards,
Alexander Milevski
… On 26 Sep 2017, at 18:44, Scott Turner ***@***.***> wrote:
I guess that's good to hear :-) Is there any workaround or anything I can do in the meantime? This isn't really my wheelhouse, but if you can point me at the right bit of code maybe I can figure it out.
For what it's worth, it works correctly if the polygons are closed off. But I find in general that the code works poorly if polygons are closed off, so I assume it expects them to be open?
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works in master, will be fixed after #42 |
Union also fails, returning the two original polygons.
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