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Custom types #159

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wavebeem opened this issue Jun 29, 2022 · 7 comments
Open

Custom types #159

wavebeem opened this issue Jun 29, 2022 · 7 comments

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@wavebeem
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Being able to enter a custom type chart would be cool for Fakemon games

@wavebeem
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wavebeem commented Aug 8, 2022

Difficulties

  • Translations... I guess custom types just won't be translated

  • Colors... What color should the new types be?

  • Enum... the types are an enumeration right now, but would need to be an arbitrary string type if we want to allow custom types

  • Import format... Should it be a CSV upload again?

    • If not, how much work do we put in to designing a form to create a type matchup table

      • And should it even display like a table? Most of the entries are blank, so it might be easier to design the form differently
    • How do you share your custom types with other people?

      • I don't want to to approve and import people's custom fan game type lists centrally into pkmn.help, so there needs to be an easier way to share this info...

      • It could maybe be added to the query params as a custom parameter so you can directly link people?

    • pkmn.help should probably store this custom type table so you don't have to constantly import it again

@gingerchew
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gingerchew commented Sep 6, 2022

For colors, there is a way to make your Pokemon "type-less" using Incinerate with a Fire type Pokemon. After using Incinerate, the Pokemon loses it's Fire typing, so Blazekin (Fire/Fighting) becomes a Fighting type. A Pokemon that is only Fire type, like Arcanine, would end up without a type.

On Pokemone Showdown, they resolve this by adding this badge as a status/effect to reflect its lack of typing:

The background is (according to my color picker, so results vary) #6fa08f. That could make for a good starting point for a custom type color.

@wavebeem
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wavebeem commented Sep 6, 2022

@gingerchew wow... is a type-less Pokémon hit neutrally (1x) by every move? that's so weird haha

@gingerchew
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I don't even know, I've only seen it in an advanced tactic that transfers the Wonder Guard ability from a Shedinja to an opponent then onto the Arcanine once it is typeless. Couldn't even begin to tell you how that set up is possible.

It's gotta be 1x though, might be worth it to demo it out on Pokémon Showdown and see to be sure?

@gingerchew
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Here's a showdown replay of someone using that tactic: https://replay.pokemonshowdown.com/gen7doublesoususpecttest-651575368

@wavebeem
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Just got another visitor who requested this feature.

@wavebeem
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wavebeem commented Aug 7, 2023

Just got another request for this feature

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