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App: use vrm template to load/change different quality meshes for avatars #2549

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0reo opened this issue Mar 11, 2022 · 1 comment
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0reo commented Mar 11, 2022

Currently the Avatar class handles loading different quality vrms and adding/removing them from the scene. Initial vrms based on the users set gfx settings should be provided for use by the Avatar class, and the vrm totum app should be called to control preparing the meshes.

@0reo 0reo changed the title use vrm template to load/change different quality meshes for avatars App: use vrm template to load/change different quality meshes for avatars Mar 11, 2022
@0reo 0reo self-assigned this Mar 11, 2022
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0reo commented Mar 11, 2022

webaverse/totum#78 is a dependency.

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