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audioPlayback.h
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// Copyright (c) 2018 LG Electronics, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// SPDX-License-Identifier: Apache-2.0
#ifndef __AUDIOPLAYBACK_H__
#define __AUDIOPLAYBACK_H__
#include <pulse/simple.h>
class audioPlayback {
public:
enum {
PLAYBACK_CAPACITY_DEFAULT = 1024,
PLAYBACK_BITRATE_DEFAULT = 16000,
PLAYBACK_CHANNELS_DEFAULT = 1
};
public:
audioPlayback( uint32_t capacity = PLAYBACK_CAPACITY_DEFAULT,
uint32_t rate = PLAYBACK_BITRATE_DEFAULT,
uint32_t channels = PLAYBACK_CHANNELS_DEFAULT );
~audioPlayback();
bool put(uint8_t *buff, size_t size);
uint32_t getCapacity() { return mCapacity; }
uint32_t getBitrate() { return mBitrate; }
uint32_t getChannels() { return mChannels; }
void flush();
private:
void initialize();
void finalize();
private:
pa_simple *pHandle;
uint32_t mCapacity;
uint32_t mBitrate;
uint32_t mChannels;
};
#endif