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rooms
actors
items
inventory (things uses carry around)
all matching for sentences is done using Regex so we won't have the problems of systems like rivescript which uses a simplified regex pattern that doesn't work well for non-space languages like Chinese (or japanese)
The main runtime engine is all written in typescript
currently there is a "PAL" class - Platform Abstraction Layer- that already has adapters for Slack and Discord APIs. This project would mainly be to adapt this to wechaty input/output API for delivering games into groups
You can play some of the games built with this on Discord, but this maybe hard inside the GFW. https://ten.rik.ai/asylum/
of course discord and slack have many features wechat does not, such as buttons or "clickable emoji reactions" so the adapter would have to deal with things like a "collector" or different ways to present menus. Wechat's main feature is that it's usable inside China.
Eventually we could make a web based editor for adding new stories, that would allow something like "fan fiction" stories to be created.
this type of engine could be used to deliver language learning games over wechat too. that was the original idea for this project: https://dc.rik.ai/projects/comic-english
The text was updated successfully, but these errors were encountered:
rel wechaty/wishlist#44
I wrote a game engine to deliver story like adventure games in a chat system.
It was initially written for slack and Discord.
It would be interesting to port this to support WeChat. That would allow people to play group "adventure games" in a chat session.
The engine uses a script format to describe the stories
https://github.com/dcsan/storydata
It has concepts for:
rooms
actors
items
inventory (things uses carry around)
all matching for sentences is done using Regex so we won't have the problems of systems like rivescript which uses a simplified regex pattern that doesn't work well for non-space languages like Chinese (or japanese)
The main runtime engine is all written in typescript
currently there is a "PAL" class - Platform Abstraction Layer- that already has adapters for Slack and Discord APIs. This project would mainly be to adapt this to wechaty input/output API for delivering games into groups
You can play some of the games built with this on Discord, but this maybe hard inside the GFW.
https://ten.rik.ai/asylum/
of course discord and slack have many features wechat does not, such as buttons or "clickable emoji reactions" so the adapter would have to deal with things like a "collector" or different ways to present menus. Wechat's main feature is that it's usable inside China.
Eventually we could make a web based editor for adding new stories, that would allow something like "fan fiction" stories to be created.
play BoPO game on discord here (direct link to our server)
https://discord.com/invite/Qgup6qU
a bit more info/writeup
https://dc.rik.ai/projects/ten
this type of engine could be used to deliver language learning games over wechat too. that was the original idea for this project:
https://dc.rik.ai/projects/comic-english
The text was updated successfully, but these errors were encountered: