From a738f8d4f97fc20e6df2dbb48548eb23995198b9 Mon Sep 17 00:00:00 2001 From: Rohit Vishwakarma Date: Wed, 27 Nov 2024 17:26:19 +0530 Subject: [PATCH] speed fix for android --- main.py | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) diff --git a/main.py b/main.py index abfac44..faacbac 100644 --- a/main.py +++ b/main.py @@ -12,8 +12,11 @@ if platform == "android": screen_size = pygame.display.Info() size = width, height = (screen_size.current_w, screen_size.current_h) + car_speed = 10 else: size = width, height = (450, 700) + car_speed = 1 + road_w = int(width/1.4) roadmark_w = int(width/60) @@ -70,8 +73,8 @@ def draw_image(screen, car_image, car_loc, car_image1, car_loc1): screen.blit(car_image1, car_loc1) -def run_game(): - speed = 1 +def run_game(speed_): + car_speed = speed_ game_over = False game_close = False @@ -136,14 +139,14 @@ def run_game(): game_close = False if event.key == pygame.K_PAGEDOWN: - run_game() + run_game(car_speed) if event.key == pygame.K_SPACE: - run_game() + run_game(car_speed) if event.type == pygame.MOUSEBUTTONDOWN: if game_close == True: - run_game() + run_game(car_speed) #game_over = False @@ -156,12 +159,12 @@ def run_game(): left_lane = width/3 - car_loc1.width/2 engine_sound.play() if counter == 1024: - speed += 0.15 + car_speed += 0.15 counter = 0 # highway_loc[1] += 700 # if highway_loc[1] > height: # highway_loc[1] = -200 - car_loc1[1] += speed + car_loc1[1] += car_speed if car_loc1[1] > height: car_loc1[1] = -200 car_sc = car_sc + 3 @@ -226,4 +229,4 @@ def run_game(): pygame.quit() quit() -run_game() +run_game(car_speed)