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name: J_Sec_R_CoatSkirtSide2_end_02 + parentName: J_Sec_R_CoatSkirtSide2_02 + position: {x: -1.5599652e-10, y: 0.0015188284, z: 1.8626451e-11} + rotation: {x: 0.0000001527369, y: 0.0000000752043, z: -0.000000008032657, w: 1} + scale: {x: 1, y: 1, z: 1.0000001} + - name: J_Sec_R_CoatSkirtSide2_end_02_end + parentName: J_Sec_R_CoatSkirtSide2_end_02 + position: {x: -0, y: 0.0015188293, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: J_Bip_R_Foot + parentName: J_Bip_R_LowerLeg + position: {x: 4.4687816e-11, y: 0.004154937, z: 5.5466252e-12} + rotation: {x: -0.52823514, y: -0.00000020423182, z: 0.00000017892296, w: 0.84909815} + scale: {x: 1, y: 0.99999994, z: 0.99999994} + - name: J_Bip_R_ToeBase + parentName: J_Bip_R_Foot + position: {x: 4.0757443e-11, y: 0.0012738971, z: 1.0626742e-10} + rotation: {x: 0.000000007450581, y: 3.4727776e-13, z: -1.5987212e-14, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: J_Bip_R_ToeBase_end + parentName: J_Bip_R_ToeBase + position: {x: -0, y: 0.0012738944, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Face + parentName: Alice Chan (Uniform ver) 1.0.2(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.00000005338508, y: 0.7071068, z: 0.7071068, w: 0.00000005338508} + scale: {x: 100, y: 100, z: 100} + - name: Body + parentName: Alice Chan (Uniform ver) 1.0.2(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.00000005338508, y: 0.7071068, z: 0.7071068, w: 0.00000005338508} + scale: {x: 100, y: 100, z: 100} + - name: Hair + parentName: Alice Chan (Uniform ver) 1.0.2(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.00000005338508, y: 0.7071068, z: 0.7071068, w: 0.00000005338508} + scale: {x: 100, y: 100, z: 100} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 1 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/README.md b/README.md index 56bf3c4..c294d03 100644 --- a/README.md +++ b/README.md @@ -4,25 +4,14 @@ A cute VRoid character, Alice Chan! ![alice_chan_banner_min](https://user-images.githubusercontent.com/5277788/180695600-667c9f8f-abeb-41b3-87d9-4b9086332cf1.png) -## VRoid Hub (VRM model download) -https://hub.vroid.com/en/characters/8722809851642259362/models/3746498118724430196 - ## Requirements - Unity 2019.4 LTS + +- UniVRM ## Install You can choose to install it as a UPM package or by importing `.unitypackage` into your `Assets` folder. -A. UPM Package - -1. Install dependencies using OpenUPM or git URLs in the [Dependencies](#dependencies) section -2. Install this package using OpenUPM or git URL: - -| UPM Package | Git URL | -|----------------------------|----------------------------------------------| -| com.edisonlee55.alice-chan | https://github.com/edisonlee55/AliceChan.git | - -B. Import `.unitypackage` +A. Import `.unitypackage` (Recommend) 1. Go to [Releases](https://github.com/edisonlee55/AliceChan/releases) to download the latest version of `.unitypackage` @@ -31,17 +20,22 @@ You can also download it at: - [itch.io](https://edisonlee55.itch.io/alice-chan) - [BOOTH](https://edisonlee55.booth.pm/items/4031993) -## Usage -After installed, you can go to `Packages/Alice Chan` folder and copy the assets you want into your `Assets` folder. +2. Import the package. Files will be unpacked to `Assets/edisonlee55/Alice Chan` folder. -## Dependencies -Dependencies must install in the order from top to down below: +3. Import the UniVRM package if your project doesn't have it. -| UPM Package | Git URL | -|---------------------|----------------------------------------------------------------------| -| com.vrmc.vrmshaders | https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.102.1 | -| com.vrmc.gltf | https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.102.1 | -| com.vrmc.univrm | https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.102.1 | +B. OpenUPM + +1. Install this package using OpenUPM CLI: + +```sh +$ openupm add com.edisonlee55.alice-chan +``` + +2. After installed, you can go to `Packages/Alice Chan` folder and copy the assets you want into your `Assets` folder. + +## VRoid Hub (VRM model download) +https://hub.vroid.com/en/characters/8722809851642259362/models/3746498118724430196 ## License This work by [edisonlee55](https://github.com/edisonlee55) is licensed under a diff --git a/package.json b/package.json index 98592a4..e074e2d 100644 --- a/package.json +++ b/package.json @@ -1,15 +1,13 @@ { "name": "com.edisonlee55.alice-chan", - "version": "1.0.2", + "version": "1.0.3", "displayName": "Alice Chan", "description": "A cute VRoid character, Alice Chan!", "unity": "2019.4", "license": "CC-BY-SA-4.0", "licensesUrl": "https://github.com/edisonlee55/AliceChan/blob/main/LICENSE.md", "dependencies": { - "com.vrmc.vrmshaders": "0.102.1", - "com.vrmc.gltf": "0.102.1", - "com.vrmc.univrm": "0.102.1" + "com.vrmc.univrm": "0.108.0" }, "keywords": [ "vroid", @@ -22,4 +20,4 @@ "email": "edisonlee@edisonlee55.com", "url": "https://www.edisonlee55.com" } -} \ No newline at end of file +}