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treemap.h
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#ifndef TREEMAP_H
#define TREEMAP_H
#include <vector>
struct TreeNode;
class wxString;
template<typename _TpVal> class ClTreeMap;
template<>
class ClTreeMap<int>
{
public:
ClTreeMap();
ClTreeMap(const ClTreeMap<int>& other);
~ClTreeMap();
int Insert(const wxString& key, int value); // returns value
void Remove(const wxString& key, int value);
void Shrink();
std::vector<int> GetIdSet(const wxString& key) const;
int GetValue(int id) const; // returns id
int GetCount() const;
private:
TreeNode* m_Root;
};
template<typename _TpVal>
class ClTreeMap
{
public:
// returns the id of the value inserted
int Insert(const wxString& key, const _TpVal& value)
{
m_Data.push_back(value);
return m_Tree.Insert(key, m_Data.size() - 1);
}
void Shrink()
{
m_Tree.Shrink();
#if __cplusplus >= 201103L
m_Data.shrink_to_fit();
#else
std::vector<_TpVal>(m_Data).swap(m_Data);
#endif
}
std::vector<int> GetIdSet(const wxString& key) const
{
return m_Tree.GetIdSet(key);
}
void RemoveIdKey( const wxString& key, int id )
{
m_Tree.Remove(key, id);
}
bool HasValue(int id)
{
if (id < 0)
return false;
if (id >= (int)m_Data.size())
return false;
return true;
}
_TpVal& GetValue(int id)
{
return m_Data[id];
}
int GetCount() const
{
return m_Data.size();
}
private:
ClTreeMap<int> m_Tree;
std::vector<_TpVal> m_Data;
};
#endif // TREEMAP_H