Add Standalone Script Compiler Build configuration #129
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Note: this PR was written ontop of the other window resolution fixes PR here: #128 . That other PR should be merged first.
This PR adds an additional build configuration which produces a standalone "Script Compiler" executable (without Unity).
This avoids needing to run a skeleton of the game just for the purpose of building the game scripts (note: currently script compilation on Github Actions is not working for all chapters)
The PR is in Draft because I still need to: