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restored shader selection
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101001000 committed Sep 8, 2023
1 parent 0f34d67 commit 70a4362
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/kernel.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -531,8 +531,8 @@ void renderingKernel(dev_Scene* scene, int idx, int samples) {
hitdata.albedo.x = 0;
hitdata.albedo.y = 0;
hitdata.albedo.z = 0;
asl_shade0_(nearestHit.position.x, nearestHit.position.y, nearestHit.position.z, ray.direction.x, ray.direction.y, ray.direction.z, hitdata.normal.x, hitdata.normal.y, hitdata.normal.z, hitdata.gnormal.x, hitdata.gnormal.y, hitdata.gnormal.z, nearestHit.tu, nearestHit.tv, hitdata.albedo.x, hitdata.albedo.y, hitdata.albedo.z);
//asl_shade(material->albedoShaderID, nearestHit.position.x, nearestHit.position.y, nearestHit.position.z, ray.direction.x, ray.direction.y, ray.direction.z, hitdata.normal.x, hitdata.normal.y, hitdata.normal.z, hitdata.gnormal.x, hitdata.gnormal.y, hitdata.gnormal.z, nearestHit.tu, nearestHit.tv, hitdata.albedo.x, hitdata.albedo.y, hitdata.albedo.z);
//asl_shade0_(nearestHit.position.x, nearestHit.position.y, nearestHit.position.z, ray.direction.x, ray.direction.y, ray.direction.z, hitdata.normal.x, hitdata.normal.y, hitdata.normal.z, hitdata.gnormal.x, hitdata.gnormal.y, hitdata.gnormal.z, nearestHit.tu, nearestHit.tv, hitdata.albedo.x, hitdata.albedo.y, hitdata.albedo.z);
asl_shade(material->albedoShaderID, nearestHit.position.x, nearestHit.position.y, nearestHit.position.z, ray.direction.x, ray.direction.y, ray.direction.z, hitdata.normal.x, hitdata.normal.y, hitdata.normal.z, hitdata.gnormal.x, hitdata.gnormal.y, hitdata.gnormal.z, nearestHit.tu, nearestHit.tv, hitdata.albedo.x, hitdata.albedo.y, hitdata.albedo.z);
}


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