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quick env var test #695

quick env var test

quick env var test #695

Workflow file for this run

name: Build
on:
pull_request:
branches: ["**"]
push:
branches: ["*"]
release:
types: [published]
permissions:
contents: write
concurrency:
group: ci-build-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name != github.repository
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Validate Gradle wrapper
uses: gradle/actions/wrapper-validation@v3
- name: Set up Java
uses: actions/setup-java@v4
with:
java-version: 21
distribution: 'temurin'
- name: Set up Gradle
uses: gradle/actions/setup-gradle@v3
- name: Generate assets
run: ./gradlew runData
- name: Check that data was generated
run: test -d ./src/generated/resources/.cache
- name: Ensure generated data is up-to-date
run: |
git status
if [ -n "$(git status --porcelain)" ]; then exit 1; fi
- name: Build release files
run: ./gradlew build
- name: Publish release files
if: ${{ github.event_name == 'release' }}
uses: Kir-Antipov/mc-publish@995edadc13559a8b28d0b7e6571229f067ec7659
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
curseforge-id: 622112
curseforge-token: ${{ secrets.CURSEFORGE_API_KEY }}
modrinth-id: jjuIRIVr
modrinth-token: ${{ secrets.MODRINTH_API_KEY }}
game-versions: |
1.21
1.21.1
loaders: neoforge
dependencies: |
ae2(required){curseforge:223794}{modrinth:XxWD5pD3}
appmek(optional){curseforge:574300}{modrinth:IiATswDj}
ae2wtlib(optional){curseforge:459929}{modrinth:pNabrMMw}
arseng(optional){curseforge:905641}{modrinth:IJI3QuK8}
appflux(optional){curseforge:965012}
appex(optional){curseforge:1157608}{modrinth:yKwUnZCV}
# appbot(optional){curseforge:610632}{modrinth:545hUrw9}