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MLEditorUnrealEngine

Multiplayer Level Editor for Unreal Engine

Preview

Demo Video

Features

  • Gizmo to change location, rotation and scale (with snapping and transform space : world or local)
  • Save and load all objects in save files, you can also load the save within Unreal Engine
  • UI to see and set transform, change gizmo settings with buttons
  • Host and join session to create together, objects are synced on connection
  • Switch from editorPawn to another pawn whenever you want

Controls

  • Left Click : select object, hold shift to select multiple, hold ctrl to deselect
  • Right Click : hold it to move the camera, use WASD and QE to move
  • Tab : deselect all objects
  • Space : change transform mode (location, rotation, scale)
  • Escape or P : open menu
  • Ctrl + C, Ctrl + V, Ctrl + D, Alt + LeftClick : duplicate objects
  • C : create cube
  • R : round transform depending on snapping settings
  • F : focus on selected object
  • O : switch pawn
  • T : change gizmo transform space (world or local)

Credits

Thanks to robinwood3d for his gizmo blueprints which you can find here : UnrealTransformGizmo