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Респрайты и улучшение вида предметов и одежды. #1018

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Feb 7, 2025
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83 changes: 47 additions & 36 deletions Resources/Prototypes/ADT/Entities/Clothing/Head/hats.yml
Original file line number Diff line number Diff line change
Expand Up @@ -9,28 +9,6 @@
- type: Clothing
sprite: Clothing/Head/Hats/urs_hat.rsi

- type: entity
parent: ClothingHeadBase
id: ADTClothingHeadHatBeretBlueshieldBlack
name: blueshield officer's beret
description: A corporate black beret with a blueshield officer's rank emblem.
components:
- type: Sprite
sprite: ADT/Clothing/Head/Hats/blueshield_beret_black.rsi
- type: Clothing
sprite: ADT/Clothing/Head/Hats/blueshield_beret_black.rsi

- type: entity
parent: ClothingHeadBase
id: ADTClothingHeadHatBeretBlueshield
name: blueshield officer's beret
description: A corporate blue beret with a blueshield officer's rank emblem.
components:
- type: Sprite
sprite: ADT/Clothing/Head/Hats/blueshield_beret.rsi
- type: Clothing
sprite: ADT/Clothing/Head/Hats/blueshield_beret.rsi

#Стильномат
- type: entity
parent: ClothingHeadBase
Expand Down Expand Up @@ -76,18 +54,6 @@
- HamsterWearable
- WhitelistChameleon

# Brigmedic beret
- type: entity
parent: ClothingHeadBase
id: ADTClothingHeadHatBeretBrigmedic
name: brigmedic beret
description: A robust beret with the medical insignia emblazoned on it. Uses reinforced fabric to offer sufficient protection.
components:
- type: Sprite
sprite: ADT/Clothing/Head/Hats/beret_brigmedic.rsi
- type: Clothing
sprite: ADT/Clothing/Head/Hats/beret_brigmedic.rsi

- type: entity
parent: ClothingHeadBase
id: ADTClothingHeadCapIlisium
Expand Down Expand Up @@ -123,9 +89,9 @@
suffix: New Mekka
components:
- type: Sprite
sprite: ADT/Clothing/Head/Hats/armyberet.rsi
sprite: ADT/Clothing/Head/Hats/beret_army.rsi
- type: Clothing
sprite: ADT/Clothing/Head/Hats/armyberet.rsi
sprite: ADT/Clothing/Head/Hats/beret_army.rsi

# Фуражки надзирателя
- type: entity
Expand Down Expand Up @@ -219,6 +185,51 @@
tags:
- HamsterWearable

# Brigmedic beret
- type: entity
parent: ClothingHeadBase
id: ADTClothingHeadHatBeretBrigmedic
name: brigmedic beret
description: A robust beret with the medical insignia emblazoned on it. Uses reinforced fabric to offer sufficient protection.
components:
- type: Sprite
sprite: ADT/Clothing/Head/Hats/beret_brigmedic.rsi
- type: Clothing
sprite: ADT/Clothing/Head/Hats/beret_brigmedic.rsi

- type: entity
parent: ClothingHeadBase
id: ADTClothingHeadHatBeretBlueshieldBlack
name: blueshield officer's beret
description: A corporate black beret with a blueshield officer's rank emblem.
components:
- type: Sprite
sprite: ADT/Clothing/Head/Hats/beret_blueshield_black.rsi
- type: Clothing
sprite: ADT/Clothing/Head/Hats/beret_blueshield_black.rsi

- type: entity
parent: ClothingHeadBase
id: ADTClothingHeadHatBeretBlueshield
name: blueshield officer's beret
description: A corporate blue beret with a blueshield officer's rank emblem.
components:
- type: Sprite
sprite: ADT/Clothing/Head/Hats/beret_blueshield.rsi
- type: Clothing
sprite: ADT/Clothing/Head/Hats/beret_blueshield.rsi

- type: entity
parent: ClothingHeadBase
id: ADTClothingHeadHatBeretСE
name: blueshield officer's beret
description: A corporate blue beret with a blueshield officer's rank emblem.
components:
- type: Sprite
sprite: ADT/Clothing/Head/Hats/beret_ce.rsi
- type: Clothing
sprite: ADT/Clothing/Head/Hats/beret_ce.rsi

#октоберфест

- type: entity
Expand Down
23 changes: 16 additions & 7 deletions Resources/Prototypes/ADT/Entities/Objects/Misc/pen.yml
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@
description: A luxurious fountain pen for the ce of the station.
components:
- type: Sprite
state: ADTpen_CE
state: pen_ce

- type: entity
name: cmo's fountain pen
Expand All @@ -37,7 +37,7 @@
description: A luxurious fountain pen for the cmo of the station.
components:
- type: Sprite
state: ADTpen_cmo
state: pen_cmo

- type: entity
name: QM's fountain pen
Expand All @@ -46,7 +46,7 @@
description: A luxurious fountain pen for the QM of the station.
components:
- type: Sprite
state: ADTpen_QM
state: pen_qm

- type: entity
name: RD's fountain pen
Expand All @@ -55,7 +55,7 @@
description: A luxurious fountain pen for the RD of the station.
components:
- type: Sprite
state: ADTpen_RD
state: pen_rd

- type: entity
name: Hos's fountain pen
Expand All @@ -64,7 +64,16 @@
description: A luxurious fountain pen for the Hos of the station.
components:
- type: Sprite
state: ADTpen_hos
state: pen_hos

- type: entity
name: gorlax's fountain pen
parent: ADTPenEmbeddable
id: ADTPenGorlax
description: A luxurious fountain pen for the gorlax.
components:
- type: Sprite
state: pen_gorlax

- type: entity
name: DV`s pen
Expand All @@ -73,7 +82,7 @@
suffix: DV
components:
- type: Sprite
state: ADTpen_dv
state: pen_dv
- type: DamageOtherOnHit
damage:
types:
Expand All @@ -87,6 +96,6 @@
components:
- type: Sprite
sprite: ADT/Objects/Misc/pens.rsi
state: ADTpen_capdv
state: pen_capdv
- type: Item
sprite: ADT/Objects/Misc/pens.rsi
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
- type: loadout
id: ADTChiefEngineerBeret
equipment:
head: ADTClothingHeadHatBeretСE
2 changes: 1 addition & 1 deletion Resources/Prototypes/Catalog/Fills/Lockers/dressers.yml
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@
contents:
- id: ClothingUniformJumpsuitChiefEngineerTurtle
- id: ClothingUniformJumpskirtChiefEngineerTurtle
- id: ClothingHeadHatBeretEngineering
- id: ADTClothingHeadHatBeretСE # ADT tweak
- id: ClothingOuterWinterCE
- id: ClothingNeckCloakCe

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -56,6 +56,12 @@
- type: ContainerContainer
containers:
toggleable-clothing: !type:ContainerSlot {}
# ADT tweak start
- type: Tag
tags:
- WhitelistChameleon
- MonkeyWearable
# ADT tweak end

#Prisoner EVA
- type: entity
Expand Down
48 changes: 27 additions & 21 deletions Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
Original file line number Diff line number Diff line change
Expand Up @@ -294,28 +294,34 @@
description: Busted.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#ff8300"
- state: prisoner-icon
# ADT tweak start
sprite: ADT/Clothing/Uniforms/Jumpskirt/prisoner.rsi
# layers:
# - state: icon
# color: "#ff8300"
# - state: prisoner-icon
# ADT tweak end
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ff8300"
- state: prisoner-inhand-left
right:
- state: inhand-right
color: "#ff8300"
- state: prisoner-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ff8300"
- state: prisoner-equipped-INNERCLOTHING
# ADT tweak start
# inhandVisuals: ADT tweak start
# left:
# - state: inhand-left
# color: "#ff8300"
# - state: prisoner-inhand-left
# right:
# - state: inhand-right
# color: "#ff8300"
# - state: prisoner-inhand-right
# ADT tweak end
- type: Clothing
# ADT tweak start
sprite: ADT/Clothing/Uniforms/Jumpskirt/prisoner.rsi
# clothingVisuals: ADT tweak start
# jumpsuit:
# - state: equipped-INNERCLOTHING
# color: "#ff8300"
# - state: prisoner-equipped-INNERCLOTHING
# ADT tweak end
- type: SuitSensor
controlsLocked: true
randomMode: false
Expand Down
48 changes: 27 additions & 21 deletions Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
Original file line number Diff line number Diff line change
Expand Up @@ -480,28 +480,34 @@
description: Busted.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#ff8300"
- state: prisoner-icon
# ADT tweak start
sprite: ADT/Clothing/Uniforms/Jumpsuit/prisoner.rsi
# layers:
# - state: icon
# color: "#ff8300"
# - state: prisoner-icon
# ADT tweak end
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ff8300"
- state: prisoner-inhand-left
right:
- state: inhand-right
color: "#ff8300"
- state: prisoner-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ff8300"
- state: prisoner-equipped-INNERCLOTHING
# ADT tweak start
# inhandVisuals: ADT tweak start
# left:
# - state: inhand-left
# color: "#ff8300"
# - state: prisoner-inhand-left
# right:
# - state: inhand-right
# color: "#ff8300"
# - state: prisoner-inhand-right
# ADT tweak end
- type: Clothing
# ADT tweak start
sprite: ADT/Clothing/Uniforms/Jumpsuit/prisoner.rsi
# clothingVisuals: ADT tweak start
# jumpsuit:
# - state: equipped-INNERCLOTHING
# color: "#ff8300"
# - state: prisoner-equipped-INNERCLOTHING
# ADT tweak end
- type: SuitSensor
controlsLocked: true
randomMode: false
Expand Down
2 changes: 1 addition & 1 deletion Resources/Prototypes/Loadouts/loadout_groups.yml
Original file line number Diff line number Diff line change
Expand Up @@ -742,7 +742,7 @@
minLimit: 0
loadouts:
- ChiefEngineerHead
- ChiefEngineerBeret
- ADTChiefEngineerBeret # ADT tweak

- type: loadoutGroup
id: ChiefEngineerJumpsuit
Expand Down
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Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Created by JustKekc",
"copyright": "Created by JustKekc, equipped and icon upgraded by discord:prazat911",
"size": {
"x": 32,
"y": 32
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Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Created by JustKekc",
"copyright": "Created by JustKekc, upgraded by discord:prazat911",
"size": {
"x": 32,
"y": 32
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Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Created by JustKekc",
"copyright": "Created by JustKekc, equipped and icon upgraded by discord:prazat911",
"size": {
"x": 32,
"y": 32
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Binary file modified Resources/Textures/ADT/Clothing/Head/Hats/beret_HOP.rsi/icon.png
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Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Created by discord:prazat.",
"copyright": "Created by discord:prazat911.",
"size": {
"x": 32,
"y": 32
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