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merge_nbot #28
Merged
AthenaSui
merged 84 commits into
AthenaSui:Az_trickerer_npcbot
from
trickerer:npcbots_3.3.5
Jul 20, 2024
Merged
merge_nbot #28
AthenaSui
merged 84 commits into
AthenaSui:Az_trickerer_npcbot
from
trickerer:npcbots_3.3.5
Jul 20, 2024
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Referenced commit(s): a511ddb
…rothcore#19393) * Init. * Bad number.
azerothcore#19392) fix(DB/Item): add flag CU_DURATION_REAL_TIME to 21174 'Empty Festive Mug'
Referenced commit(s): d85d24f
* add Demonic Pact Aura script TrinityCore/TrinityCore@2ff8550#diff-ea612aafadff90005e88b243eb000369be9e5cb6f8dc85a008d31e42b156e0ec Co-authored-by: ariel- <[email protected]> * spell_warlock aura:spell_warl_demonic_pact_aura * fixup! spell_warlock aura:spell_warl_demonic_pact_aura * remove not needed spell correction, flag is already set * subtract current proc bonus before calculating new bonus * also increase healing done * remove Demonic Pact handling in Unit * refactor indent, remove bonus from spell group effects e.g. totem of wrath * Revert "refactor indent, remove bonus from spell group effects e.g. totem of wrath" This reverts commit 1040411. * refactor indent * manually set proc cooldown --------- Co-authored-by: ariel- <[email protected]>
Referenced commit(s): a69d02e
…thcore#19385) * fix(DB/Creature): Time-Lost Skettis High Priest auras & SAI https: //github.com/cmangos/tbc-db/pull/336 Co-Authored-By: AnonXS <[email protected]> * Talonpriests --------- Co-authored-by: AnonXS <[email protected]>
Referenced commit(s): 0ffd5c2
Referenced commit(s): 738c365
… 1 (azerothcore#19391) * fix(Core/Spells): BT - Summon Shadowfiens should spawn 10, instead of 1 * Revert "fix(Core/Spells): BT - Summon Shadowfiens should spawn 10, instead of 1" This reverts commit e504048. * 39649 * spellscript * should summon 11 * Validate
Create rev_1720906730828914400.sql
Referenced commit(s): c3d9805
Referenced commit(s): c164919
* Update zone_netherstorm.cpp * Update zone_netherstorm.cpp * db
Referenced commit(s): 8eb7b24
* Init. * Add `source_type`.
Referenced commit(s): 1c28456
…azerothcore#19402) * fix(DB/Creature): Remove disable movement flag from Shadowy Construct * Update rev_1720962309189833000.sql
Referenced commit(s): 9050ddc
* fix(Scripts/Commands): Ticket response * closes azerothcore#19390 * Implements two new commands * ticket response delete - Delete a ticket response * ticket response show - Show current ticket response * this better * English? * bette rlogic * Update cs_ticket.cpp
Referenced commit(s): 2008d64
Referenced commit(s): c2c2b32
fix(Core/Spell): ImplementSPELL_ATTR6_NO_PUSHBACK
azerothcore#19102) * fix(Core/Spells): Restore sending SMSG_CAST_FAILED for spells in SPELL_STATE_PREPARING state (cast bar in progress) unintentionally removed https: //github.com/TrinityCore/TrinityCore/commit/844efbfca84580f7b2bd700f40209515f2aaa959 Co-Authored-By: Shauren <[email protected]> * ocd * correct animation and castbar staying --------- Co-authored-by: Shauren <[email protected]>
* fix(DB/game_event): revert squash 11.0.0 changes - this reverts the dates in the table to COMMIT: - f0e6b0f - (last commit before squash 11.0.0) * add missing ticks
Referenced commit(s): d717f97
* fix(Core/Spell): Allow using SpellDifficulty in bg * cherry-pick commit (TrinityCore/TrinityCore@e4caf52) * "Allow get SpellDifficulty on battleground maps This is only for Isle of Conquest (Bracket 71-79 is Regular Difficulty, Bracket 80-84 is heroic or 25Man) Spells of IoC Battleground vehicles, cannons, bombs and bosses have SpellDifficulty in DBC" * Remove redundant CastSpell and assign a variable instead Co-Authored-By: Gildor <[email protected]> * Update isle_of_conquest.cpp --------- Co-authored-by: Gildor <[email protected]>
Referenced commit(s): 59766e1
* chore(Scripts/ChatLog): Cleanup the code * Update chat_log.cpp * remove more redundant code
…hcore#19434) * Init. * Reviewed changes.
…EWATER from some mounts (azerothcore#19431) remove AURA_INTERRUPT_FLAG_NOT_ABOVEWATER for some mounts
…ams to enable or disable wandering bots classes and to separate it from `NpcBot.Classes.<Class>.Enable` (cherry picked from commit 7ac1d4762b6341cd145b370a7b3b6f6a9bd89fe1) # Conflicts: # src/server/worldserver/worldserver.conf.dist
…ot` command (cherry picked from commit 5da969bd7490a1672646cc6efcf5b7591eb339e1)
(cherry picked from commit abb1be7ef7db49ee69fea0ff5136aeb3c867abc9)
…erothcore#19436) Create rev_1721353307227826200.sql
Referenced commit(s): d9d8ca2
…zerothcore#19435) Update boss_shade_of_akama.cpp
…erothcore#19432) * init * shadowremove * Update boss_teron_gorefiend.cpp
Referenced commit(s): 5081b0a
Referenced commit(s): 23fcd46
…per (azerothcore#19441) * fix(Scripts/ChatLogger): Differentiate addon whisper from player whisper * closes azerothcore#19439 * closes azerothcore#17570 * fix build
azerothcore#19442) chore(Github): Update issue template to further emphasize the requirement of server debug output
…re#19403) - improve visibility of the show - prevent glitches in the show execution - each gameobject only exists for a very short duration, so there should be no relevant performance impacts
…wasn't listed when using /bonk on a bot (cherry picked from commit b53f3c99e9d86339006ebc3f56393b6f48a1bd45)
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Changes Proposed:
This PR proposes changes to:
Issues Addressed:
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The changes have been validated through:
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How to Test the Changes:
Known Issues and TODO List:
How to Test AzerothCore PRs
When a PR is ready to be tested, it will be marked as [WAITING TO BE TESTED].
You can help by testing PRs and writing your feedback here on the PR's page on GitHub. Follow the instructions here:
http://www.azerothcore.org/wiki/How-to-test-a-PR
REMEMBER: when testing a PR that changes something generic (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but especially check that the PR does not cause any regression (i.e. introducing new bugs).
For example: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but we should test Y and Z as well.