BerconMaps is a 3rd party texture plugin for Autodesk 3ds Max. It adds five new prodecural texture maps: Noise, Wood, Tile, Distortion and Gradient.
For more information, pictures and binaries go to http://www.ylilammi.com/2013/09/berconmaps/
Binaries can be found under src/DLL/
folder: https://github.com/Bercon/BerconMaps/tree/master/src/DLL
Apache License, Version 2.0
Read LICENSE file
- Fork
- Improve
- Submit a pull request
- Jerry Ylilammi (author)
- Vladimir Koylazov (bug fixes and support for 3ds Max 2015)
- Ken Perlin (Perlin/Simplex noise)
- Stefan Gustavson (C++ implementation of Perlin and Simplex noises)
- Steven Worley (Worley noise and C implementation of it)
- Blender team (Fractals)
- John Burnett (Distortions max shadecontext implementation)
- David Baker (Compiled Max 8 version of the plugin and edited source codes for Max 8)
- Vladislav Gavrilov (Helped with integrating my custom gradient control into Max)