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A basic, but (hopefully) bug-free chess engine based on Disservin's chess-library

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Checkmate6659/basic-chess-engine

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basic-chess-engine

This is a chess engine I made that I want to be as simple and bug-free as possible. It can be used as a base for other engines, to experiment with things like pruning/extensions, evaluation, or parallel search.

This engine incorporates these basic features:

  • PeSTO tapered evaluation
  • Alpha-Beta pruning
  • QSearch
  • MVV-LVA & queen promotion move ordering
  • Killer and History heuristics
  • Transposition table: move ordering, resized window

The following features are disabled, but can be enabled by commenting out code:

  • Principal Variation Search (PVS)
  • Internal Iterative Reduction

Building

This chess engine can be built on Linux using G++ and Clang++. I have not done any testing with other compilers, or on Windows. If you want to build on Windows, you will have to replace the posix.hpp file by the line import <conio.h> to use the Windows kbhit function.

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A basic, but (hopefully) bug-free chess engine based on Disservin's chess-library

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