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Update README.md
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Cyanox62 authored Nov 11, 2018
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Expand Up @@ -25,11 +25,11 @@ All settings are saved in `%APPDATA%/SCP Secret Laboratory/CustomAnnouncements`.
| CD / COUNTDOWN | START NUMBER | END NUMBER | TEXT | Create a countdown with the option of saying something at the end of the countdown. |
| PR / PRESET | SAVE / LOAD / REMOVE / LIST | PRESET NAME | TEXT | Creates/saves/loads/removes/lists the user's custom presets. |
| TI / TIMER | SAVE / REMOVE / LIST | TIMER | TEXT | Creates/saves/removes/lists the user's set timers. Define a timer as an integer value being the number of seconds into a round the announcement will be played. Ex. `ti save 50 hello classd` will announce "hello classd" 50 seconds into the round. |
| CS / CHAOSSPAWN | SET / CLEAR | TEXT | | Sets an announcement to be played when chaos spawn. |
| RS / ROUNDSTART | SET / CLEAR | TEXT | | Sets an announcement to be played when the round starts. |
| RE / ROUNDEND | SET / CLEAR | TEXT | | Sets an announcement to be played when the round ends. |
| PA / PLAYERANNOUNCEMENT | SAVE / REMOVE / LIST | STEAMID64 | TEXT | Sets an announcement to be played when a certain player joins the server. |
| WP / WAITINGFORPLAYERS | SET / CLEAR | TEXT | | Sets an announcement to be played when the server begins waiting for players. Announcement will be played when the first player connects to ensure it isn't played before any players load in. |
| PA / PLAYERANNOUNCEMENT | SAVE / REMOVE / LIST | PLAYER NAME / STEAMID64 | TEXT | Sets an announcement to be played when a certain player joins the server. |
| CS / CHAOSSPAWN | SET / CLEAR / VIEW | TEXT | | Sets an announcement to be played when chaos spawn. |
| RS / ROUNDSTART | SET / CLEAR / VIEW | TEXT | | Sets an announcement to be played when the round starts. |
| RE / ROUNDEND | SET / CLEAR / VIEW | TEXT | | Sets an announcement to be played when the round ends. |
| WP / WAITINGFORPLAYERS | SET / CLEAR / VIEW | TEXT | | Sets an announcement to be played when the server begins waiting for players. Announcement will be played when the first player connects to ensure it isn't played before any players load in. |

| Config | Value Type | Default | Description |
| :-------------: | :---------: | :---------: |:------ |
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