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Added bags for HoP #2856
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Added bags for HoP #2856
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RSI Diff Bot; head commit dbe1c88 merging into 4a6ff66 Resources/Textures/_DV/Clothing/Back/Backpacks/hop.rsi
Resources/Textures/_DV/Clothing/Back/Duffels/hop.rsi
Resources/Textures/_DV/Clothing/Back/Satchels/hop.rsi
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All the JSON needs proper indentation (4 spaces instead of 2), for an example check this one:
Delta-v/Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/security_alt.rsi/meta.json
Lines 1 to 30 in 47749d9
{ | |
"version": 1, | |
"license": "CC0-1.0", | |
"copyright": "Original work by TJohnson.", | |
"size": { | |
"x": 32, | |
"y": 32 | |
}, | |
"states": [ | |
{ | |
"name": "icon" | |
}, | |
{ | |
"name": "equipped-INNERCLOTHING", | |
"directions": 4 | |
}, | |
{ | |
"name": "inhand-left", | |
"directions": 4 | |
}, | |
{ | |
"name": "inhand-right", | |
"directions": 4 | |
}, | |
{ | |
"name": "rolled-equipped-INNERCLOTHING", | |
"directions": 4 | |
} | |
] | |
} |
@@ -0,0 +1,33 @@ | |||
- type: entity | |||
parent: [Clothing, ContentsExplosionResistanceBase] |
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Inherit from ClothingBackpack
- type: Item | ||
size: Huge | ||
- type: Clothing | ||
quickEquip: false | ||
slots: | ||
- back | ||
- type: Storage | ||
grid: | ||
- 0,0,6,3 | ||
maxItemSize: Huge | ||
- type: ContainerContainer | ||
containers: | ||
storagebase: !type:Container | ||
ents: [] | ||
- type: UserInterface | ||
interfaces: | ||
enum.StorageUiKey.Key: | ||
type: StorageBoundUserInterface | ||
# to prevent bag open/honk spam | ||
- type: UseDelay | ||
delay: 0.5 | ||
- type: ExplosionResistance | ||
damageCoefficient: 0.9 |
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Delete once you do the correct inheritance.
@@ -0,0 +1,16 @@ | |||
- type: entity | |||
parent: ClothingBackpack |
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Inherit from ClothingBackpackDuffel
.
- type: Storage | ||
maxItemSize: Huge | ||
grid: | ||
- 0,0,7,4 | ||
- type: ClothingSpeedModifier | ||
walkModifier: 1 | ||
sprintModifier: 0.9 | ||
- type: HeldSpeedModifier |
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Delete once the correct prototype is inherited.
@@ -0,0 +1,13 @@ | |||
- type: entity | |||
parent: ClothingBackpack |
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Inherit from ClothingBackpackSatchel
- type: Storage | ||
grid: | ||
- 0,0,1,3 | ||
- 3,0,6,3 | ||
- 8,0,9,3 |
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Delete once the correct protoype is inherited.
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untouch
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Needs proper indentation of four spaces instead of two.
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Needs proper indentation of four spaces instead of two.
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Needs proper indentation of four spaces instead of two.
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Forgot to mention these.
## - CommonBackpack | ||
## - CommonSatchel | ||
## - CommonDuffel |
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Forgot to mention, these should be properly commented out, remove one character of these two ##
## - CommonBackpack | ||
## - CommonSatchel | ||
## - CommonDuffel | ||
- BackpackHoP #DELTA V | ||
- SatchelHoP #DELTA V | ||
- HopDuffel #DELTA V |
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All of this should be enclosed in a multi line DeltaV comment, like this:
# Start DeltaV changes
blah
blah
# End of DeltaV changes
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Fixed, I think
Under direction review, get back to you in a day or so |
Fixed issues
changes done! |
# - CommonBackpack | ||
# - CommonSatchel | ||
# - CommonDuffel | ||
# Start DeltaV changes |
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This should start before the line 181
@@ -24,6 +24,22 @@ | |||
id: HoPBoatswain | |||
equipment: | |||
jumpsuit: ClothingUniformJumpsuitBoatswain | |||
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Remove these four spaces
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The whole file is over indented by 1 space.
"size": { | ||
"x": 32, | ||
"y": 32 |
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This is over indented by a total of 5 spaces, size
should be at the same height that copyright, remove the space I pointed out at the file comment and then fix the indentation.
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This file is overindented by one space.
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JSON over indented by one space.
About the PR
I've decided to add specific clothing to the HoP, mainly bags. I'm planning on also doing this for DeltaV specific roles, but I figured this would be a start
They are available in the loadout screen, and you can put em on at the start of the game
Why / Balance
I felt that command shouldn't be wearing gray bags, one is for style reasons. It breaks up the visual consistency of the character and undermines certain command roles to feel less important. I also feel its vital that command roles have easy to distinguish bags. It lets security know when someone has something they shouldn't, and it paints a big X for the antags to go after.
About the sprites themselves, I've tried to breakup the shape a little bit while still keeping it recognizable, I've tested the sprites in B/W etc to make sure they are visually distinguishable from other bags. I've added small extra bags, changed the shape in general just to make it more visually distinct. I might update the sprites and any and all feedback is well appreciated.
Technical details
Changed the load-out group of the HoP in the main prototype file, added comments to keep it easy to see what I changed. Rest is just adding the items themselves and the associated files to make the sprites work.
Media
Media attached
![imasdasdasdsaage](https://private-user-images.githubusercontent.com/196218936/408878966-cf6768aa-9d05-4083-aac6-a0a299158ff7.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzkxNTg3MjEsIm5iZiI6MTczOTE1ODQyMSwicGF0aCI6Ii8xOTYyMTg5MzYvNDA4ODc4OTY2LWNmNjc2OGFhLTlkMDUtNDA4My1hYWM2LWEwYTI5OTE1OGZmNy5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjEwJTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIxMFQwMzMzNDFaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT1jZGExYzQ0MDAzMDQxODRiNzBmNTc1OTk1YTk3NzlhMjZjODBlOGJhOGE0OTEwOWY5ZTFhMWYxYTczY2IyMDgyJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.ceBpFlxDh8ko0fFQm33cv_xUrANaPas7bJtOydFPj14)
Requirements
Breaking changes
only changed 1 baseline file which was the load-out group for HoP's backpacks. Commented original bags for easily delete and fix in case they need to changed
Changelog
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