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# Beginner's tutorial | ||
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This is a brief tutorial for players who are new to this game. It is still | ||
very much a work-in-progress and will at some point be replaced with an | ||
in-game guide. | ||
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## Creating a basic vehicle. | ||
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A valid vehicle has a few basic requirements: | ||
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* There must be **exactly** one mainframe. You can find the mainframe block in | ||
the `Other` tab in the inventory (you can open it with) E. | ||
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* All blocks must be connected. All bodies that do not have a mainframe must | ||
have **exactly** one connection to a parent body. | ||
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### Creating turrets. | ||
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1) Place a turret block on a body (e.g. the main body). | ||
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2) Create a new layer, which is done with the `+` in the bottom-left window. | ||
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3) Make sure you switched to the new layer. The previous body should now be | ||
transparent. | ||
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4) Place blocks on top of the turret block. | ||
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5) Repeat this process for sub-turrets. |
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