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michael-r-elp committed Sep 5, 2021
1 parent 627cd58 commit c0bc22c
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Showing 3 changed files with 8 additions and 10 deletions.
2 changes: 1 addition & 1 deletion .github/workflows/BuildQSounds.yml
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env:
module_id: QuestSounds
version: 1.0.1-Dev.${{ github.run_number }}
version: 1.0.2-Dev.${{ github.run_number }}
BSVersion: 1.17.0
bs_hook: 2_3_0
codegen: 0_13_0
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8 changes: 4 additions & 4 deletions .github/workflows/Pre-Release.yml
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env:
module_id: QuestSounds
version: 1.0.0-rc.1
BSVersion: 1.16.4
bs_hook: 2_2_5
codegen: 0_12_5
version: 1.0.2-rc.1
BSVersion: 1.17.0
bs_hook: 2_3_0
codegen: 0_13_0
ndkname: android-ndk-r22


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8 changes: 3 additions & 5 deletions rl-notes.md
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__**QuestSounds 1.0.1 for Beat Saber 1.17.0**__
__**QuestSounds 1.0.2 for Beat Saber 1.17.0**__

**READ ENTIRE POST BEFORE OPENING AN ISSUE**
Description:
QuestSounds or short QSounds allows you to add Custom Hit Sounds and other sounds without asset mods,
just drop them into the Folder and select them in-game!

__**Changelog:**__
- Loading Sounds much earlier then before
- Stop LevelFailed Sound on Level Restart
- Fix typo for LobbyMusic Title, said Firework Sounds
- Fix potential crashes by removing unnecessary coroutine
- Fixed crash on level restart.
- Changed threshold for long levelFailed sounds to 7 seconds, will be considered long if over that.

Features:
In-Game Menu for selecting sound files and enabling/disabling custom sounds.
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