- 随机生成方块:每个方块均随机生成,以模拟经典的俄罗斯方块体验。
- 方块移动:实现了方块下降、左右移动和旋转的功能。
- 消除行:填满的行将被清除,分数会相应更新。
- 关卡进阶:游戏包括关卡进阶,随着玩家分数的增加,游戏难度逐渐增加。
- 分数管理:追踪当前分数和保存在文件中的最高分,并在屏幕上显示当前分数等级。
- 游戏结束检测:自动检测游戏结束,提供相应的图形和声音效果。
- 音效:包括背景音乐和消除行及游戏结束的音效。
- 图形界面:利用EasyX进行图形操作,提供视觉上吸引人的游戏窗口。
Block.h
和Block.cpp
:实现了Block
类,负责管理俄罗斯方块(Tetromino)的属性和行为。Tetris.h
和Tetris.cpp
:实现了Tetris
类,用于协调游戏流程、管理游戏状态以及处理输入/输出。main.cpp
:包含main
函数,用于初始化并启动游戏。
- EasyX图形库:本游戏依赖EasyX进行图形操作,确保在开发环境中正确安装并链接了EasyX。
- 克隆仓库:将此仓库克隆至本地机器。
- 安装依赖:确保已安装EasyX图形库。
- 构建项目:使用支持C++11或以上版本的C++编译器。
- 运行可执行文件:通过运行编译后的可执行文件开始游戏。
- 开始游戏:执行编译程序开始游戏。
- 移动方块:
- 使用箭头键左移、右移或下移方块。
- 使用上方向键旋转方块。
- 游戏目标:尽可能多地清除行以获得最高分数。
- 结束游戏:当方块到达屏幕顶部无法继续移动时,游戏结束。
This project is a C++ implementation of the classic Tetris game using the EasyX graphics library for rendering. The game provides a graphical interface and a variety of features to enhance the gaming experience.
- Random Tetromino Generation: Each block is randomly generated to simulate the classic Tetris experience.
- Block Movement: Implementations for dropping blocks, moving them left or right, and rotating them.
- Line Clearing: Lines are cleared when filled, and scores are updated accordingly.
- Level Progression: The game includes level progression with increasing difficulty as the player's score increases.
- Score Management: Tracks the current score, highest score saved to a file, and draws the current score level on the screen.
- Game Over Detection: Automatically detects when the game is over and provides corresponding graphics and sounds.
- Sound Effects: Includes background music and sound effects for line clear and game end.
- Graphical Interface: Utilizes EasyX for graphics, providing a visually appealing game window.
Block.h
andBlock.cpp
: Implements theBlock
class responsible for managing the properties and behaviors of the Tetris blocks (Tetrominoes).Tetris.h
andTetris.cpp
: Implements theTetris
class which orchestrates the game flow, manages the game state, and handles input/output.main.cpp
: Contains themain
function which initializes and starts the game.
- EasyX Graphics Library: This game relies on the EasyX library for graphical operations. Ensure that EasyX is correctly installed and linked in your development environment.
- Clone the Repository: Clone this repository to your local machine.
- Install Dependencies: Ensure you have EasyX graphics library installed.
- Build the Project: Use a C++ compiler that supports C++11 or above.
- Run the Executable: Start the game by running the compiled executable.
- Start the Game: Execute the compiled program to start playing.
- Move the Blocks:
- Use arrow keys to move blocks left, right or down.
- Rotate blocks using the up arrow key.
- Objective: Clear as many lines as possible for the highest score.
- End Game: The game ends when blocks reach the top of the screen without any possible moves.