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- Linux builds now use Steam Linux Runtime - MinGW builds now use Fedora - Dramatically reduce binary blob downloads in favor of repositories - Filled in some missing SDL2/SDL3 workflows
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@@ -4,47 +4,27 @@ on: [push, pull_request] | |
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||
env: | ||
SDL2_VERSION: 2.30.11 | ||
SDL3_VERSION: 3.1.8 | ||
SDL3_VERSION: 3.2.0 | ||
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||
jobs: | ||
linux: | ||
name: Rocky Linux | ||
name: Steam Linux Runtime (SDL2) | ||
runs-on: ubuntu-latest | ||
container: | ||
image: rockylinux/rockylinux:8 | ||
image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk | ||
steps: | ||
- name: Are we really on Rocky Linux? | ||
run: cat /etc/os-release | ||
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||
- name: Install dependencies | ||
run: | | ||
dnf update -y | ||
dnf install -y epel-release | ||
crb enable | ||
dnf install -y chrpath cmake gcc-c++ git ninja-build | ||
- uses: actions/checkout@v4 | ||
with: | ||
submodules: true | ||
|
||
- name: Clone SDL2 | ||
run: git clone --depth 1 --branch release-$SDL2_VERSION https://github.com/libsdl-org/SDL.git | ||
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||
- name: Build SDL2 (Debug) | ||
run: | | ||
cd SDL | ||
cmake -B build -G Ninja . -DCMAKE_BUILD_TYPE=Release | ||
ninja -C build | ||
cd .. | ||
- name: CMake configure (Debug) | ||
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/build/libSDL2-2.0.so | ||
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug | ||
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||
- name: Build (Debug) | ||
run: ninja -C debug | ||
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- name: CMake configure (Release) | ||
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/build/libSDL2-2.0.so | ||
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release | ||
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- name: Build (Release) | ||
run: | | ||
|
@@ -59,40 +39,27 @@ jobs: | |
path: release/libFNA3D.so.0 | ||
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linux-ppc: | ||
name: Debian Linux PPC | ||
name: Debian Linux PPC (SDL2) | ||
runs-on: ubuntu-latest | ||
container: | ||
image: dockcross/linux-ppc:latest | ||
steps: | ||
- name: Are we really on Debian Linux? | ||
run: cat /etc/os-release | ||
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||
- name: Install dependencies | ||
run: | | ||
apt install -y chrpath | ||
apt install -y chrpath libsdl2-dev | ||
- uses: actions/checkout@v4 | ||
with: | ||
submodules: true | ||
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||
- name: Clone SDL2 | ||
run: git clone --depth 1 --branch release-$SDL2_VERSION https://github.com/libsdl-org/SDL.git | ||
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||
- name: Build SDL2 (Debug) | ||
run: | | ||
cd SDL | ||
cmake -B build -G Ninja . -DCMAKE_BUILD_TYPE=Release | ||
ninja -C build | ||
cd .. | ||
- name: CMake configure (Debug) | ||
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/build/libSDL2-2.0.so | ||
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug | ||
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- name: Build (Debug) | ||
run: ninja -C debug | ||
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||
- name: CMake configure (Release) | ||
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/build/libSDL2-2.0.so | ||
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release | ||
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||
- name: Build (Release) | ||
run: | | ||
|
@@ -107,38 +74,28 @@ jobs: | |
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||
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linux-mingw: | ||
name: Rocky Linux MinGW | ||
name: Fedora Linux MinGW (SDL2) | ||
runs-on: ubuntu-latest | ||
container: | ||
image: rockylinux/rockylinux:9 | ||
image: fedora/fedora:latest | ||
steps: | ||
- name: Are we really on Rocky Linux? | ||
run: cat /etc/os-release | ||
|
||
- name: Install dependencies | ||
run: | | ||
dnf update -y | ||
dnf install -y epel-release | ||
crb enable | ||
dnf install -y git cmake ninja-build mingw32-gcc mingw64-gcc | ||
dnf install -y git cmake ninja-build mingw32-gcc mingw64-gcc mingw32-SDL2 mingw64-SDL2 | ||
- uses: actions/checkout@v4 | ||
with: | ||
submodules: true | ||
|
||
- name: Download SDL | ||
run: | | ||
curl -LO https://github.com/libsdl-org/SDL/releases/download/release-$SDL2_VERSION/SDL2-devel-$SDL2_VERSION-mingw.tar.gz | ||
tar -xvf SDL2-devel-$SDL2_VERSION-mingw.tar.gz -C ${GITHUB_WORKSPACE} | ||
- name: CMake configure 32-bit (Release) | ||
run: mingw32-cmake -B release-x86 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/i686-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/i686-w64-mingw32/include/SDL2 | ||
run: mingw32-cmake -B release-x86 -G Ninja . -DCMAKE_BUILD_TYPE=Release | ||
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- name: Build 32-bit (Release) | ||
run: ninja -C release-x86 | ||
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- name: CMake configure 64-bit (Release) | ||
run: mingw64-cmake -B release-x64 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/x86_64-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/x86_64-w64-mingw32/include/SDL2 | ||
run: mingw64-cmake -B release-x64 -G Ninja . -DCMAKE_BUILD_TYPE=Release | ||
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- name: Build 64-bit (Release) | ||
run: ninja -C release-x64 | ||
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@@ -156,7 +113,7 @@ jobs: | |
path: release-x64/FNA3D.dll | ||
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macos: | ||
name: macOS (x86_64) | ||
name: macOS (x86_64) (SDL2) | ||
runs-on: macos-13 | ||
env: | ||
CXXFLAGS: -I/usr/local/include/SDL2 | ||
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@@ -190,7 +147,7 @@ jobs: | |
path: release/libFNA3D.0.dylib | ||
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windows-msvc: | ||
name: Windows (MSVC) | ||
name: Windows MSVC (SDL2) | ||
runs-on: windows-latest | ||
steps: | ||
- uses: actions/checkout@v4 | ||
|
@@ -236,8 +193,8 @@ jobs: | |
run: cmake --build release | ||
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||
freebsd: | ||
name: FreeBSD (SDL2) | ||
runs-on: ubuntu-latest | ||
name: FreeBSD | ||
steps: | ||
- uses: actions/checkout@v4 | ||
with: | ||
|
@@ -254,35 +211,15 @@ jobs: | |
cmake --build build --verbose -- -j`sysctl -n hw.ncpu` | ||
linux-SDL3: | ||
name: Rocky Linux SDL3 | ||
name: Steam Linux Runtime (SDL3) | ||
runs-on: ubuntu-latest | ||
container: | ||
image: rockylinux/rockylinux:8 | ||
image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk | ||
steps: | ||
- name: Are we really on Rocky Linux? | ||
run: cat /etc/os-release | ||
|
||
- name: Install dependencies | ||
run: | | ||
dnf update -y | ||
dnf install -y epel-release | ||
crb enable | ||
dnf install -y chrpath cmake gcc git ninja-build | ||
- uses: actions/checkout@v4 | ||
with: | ||
submodules: true | ||
|
||
- name: Clone SDL3 | ||
run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git | ||
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- name: Build SDL3 (Debug) | ||
run: | | ||
cd SDL | ||
cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DSDL_UNIX_CONSOLE_BUILD=ON | ||
ninja -C debug | ||
cd .. | ||
- name: CMake configure (Debug) | ||
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DBUILD_SDL3=ON -DSDL3_DIR=${GITHUB_WORKSPACE}/SDL/debug | ||
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@@ -305,14 +242,11 @@ jobs: | |
path: release/libFNA3D.so.0 | ||
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linux-ppc-SDL3: | ||
name: Debian Linux PPC SDL3 | ||
name: Debian Linux PPC (SDL3) | ||
runs-on: ubuntu-latest | ||
container: | ||
image: dockcross/linux-ppc:latest | ||
steps: | ||
- name: Are we really on Debian Linux? | ||
run: cat /etc/os-release | ||
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- name: Install dependencies | ||
run: | | ||
apt install -y chrpath | ||
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@@ -352,41 +286,28 @@ jobs: | |
path: release/libFNA3D.so.0 | ||
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linux-mingw-SDL3: | ||
name: Rocky Linux MinGW SDL3 | ||
name: Fedora Linux MinGW (SDL3) | ||
runs-on: ubuntu-latest | ||
container: | ||
image: rockylinux/rockylinux:9 | ||
image: fedora/fedora:latest | ||
steps: | ||
- name: Are we really on Rocky Linux? | ||
run: cat /etc/os-release | ||
|
||
- name: Install dependencies | ||
run: | | ||
dnf update -y | ||
dnf install -y epel-release | ||
crb enable | ||
dnf install -y git cmake ninja-build mingw32-gcc mingw64-gcc | ||
dnf install -y git cmake ninja-build mingw32-gcc mingw64-gcc mingw32-SDL3 mingw64-SDL3 | ||
- uses: actions/checkout@v4 | ||
with: | ||
submodules: true | ||
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- name: Download SDL | ||
run: | | ||
curl -LO https://github.com/libsdl-org/SDL/releases/download/preview-$SDL3_VERSION/SDL3-devel-$SDL3_VERSION-mingw.tar.gz | ||
tar -xvf SDL3-devel-$SDL3_VERSION-mingw.tar.gz -C ${GITHUB_WORKSPACE} | ||
- name: CMake configure 32-bit (Release) | ||
run: mingw32-cmake -B release-x86 -G Ninja . -DBUILD_SDL3=ON -DCMAKE_BUILD_TYPE=Release -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/i686-w64-mingw32/bin/SDL3.dll -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/i686-w64-mingw32/include | ||
run: mingw32-cmake -B release-x86 -G Ninja . -DCMAKE_BUILD_TYPE=Release | ||
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- name: Build 32-bit (Release) | ||
run: ninja -C release-x86 | ||
|
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- name: CMake configure 64-bit (Release) | ||
run: mingw64-cmake -B release-x64 -G Ninja . -DBUILD_SDL3=ON -DCMAKE_BUILD_TYPE=Release -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/x86_64-w64-mingw32/bin/SDL3.dll -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/x86_64-w64-mingw32/include | ||
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- name: Build 64-bit (Release) | ||
run: ninja -C release-x64 | ||
run: mingw64-cmake -B release-x64 -G Ninja . -DCMAKE_BUILD_TYPE=Release | ||
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- name: Archive build result 32-bit | ||
uses: actions/upload-artifact@v4 | ||
|
@@ -401,7 +322,7 @@ jobs: | |
path: release-x64/FNA3D.dll | ||
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macos-SDL3: | ||
name: macOS (Universal) SDL3 | ||
name: macOS (Universal) (SDL3) | ||
runs-on: macos-latest | ||
steps: | ||
- uses: actions/checkout@v4 | ||
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@@ -410,7 +331,7 @@ jobs: | |
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# This can be replaced by installing once brew ships SDL3 | ||
- name: Clone SDL3 | ||
run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git | ||
run: git clone --depth 1 --branch release-$SDL3_VERSION https://github.com/libsdl-org/SDL.git | ||
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- name: Install dependencies | ||
run: brew install ninja | ||
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@@ -441,7 +362,7 @@ jobs: | |
path: release/libFNA3D.0.dylib | ||
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ios-tvos-SDL3: | ||
name: iOS/tvOS SDL3 | ||
name: iOS/tvOS (SDL3) | ||
runs-on: macos-latest | ||
strategy: | ||
matrix: | ||
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@@ -465,7 +386,7 @@ jobs: | |
|
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# This can be replaced by installing once brew ships SDL3 | ||
- name: Clone SDL3 | ||
run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git | ||
run: git clone --depth 1 --branch release-$SDL3_VERSION https://github.com/libsdl-org/SDL.git | ||
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- name: Install dependencies | ||
run: brew install ninja | ||
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@@ -494,3 +415,67 @@ jobs: | |
with: | ||
name: FNA3D-SDL3-${{ matrix.sdk }} | ||
path: release/*.a | ||
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windows-msvc-sdl3: | ||
name: Windows MSVC (SDL3) | ||
runs-on: windows-latest | ||
steps: | ||
- uses: actions/checkout@v4 | ||
with: | ||
submodules: true | ||
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- name: Cache SDL | ||
uses: actions/cache@v4 | ||
env: | ||
cache-name: cache-sdl | ||
with: | ||
path: C:\SDL | ||
key: ${{ runner.os }}-build-${{ env.cache-name }} | ||
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- name: Download SDL if not cached | ||
run: | | ||
if (-Not (Test-Path C:\SDL)) | ||
{ | ||
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:SDL3_VERSION/SDL3-devel-$env:SDL3_VERSION-VC.zip" -OutFile C:\SDL.zip | ||
Expand-Archive C:\SDL.zip -DestinationPath C:\ | ||
} | ||
- name: CMake configure (Debug) | ||
run: | | ||
$env:LDFLAGS = "/LIBPATH:C:\SDL3-$env:SDL3_VERSION\lib\x86 " | ||
cmake -B debug -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Debug ` | ||
-A Win32 ` | ||
-DSDL3_INCLUDE_DIRS="C:\SDL3-$env:SDL3_VERSION\include" ` | ||
-DSDL3_LIBRARIES="SDL3" | ||
- name: Build (Debug) | ||
run: cmake --build debug | ||
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- name: CMake configure (Release) | ||
run: | | ||
$env:LDFLAGS = "/LIBPATH:C:\SDL3-$env:SDL3_VERSION\lib\x86 " | ||
cmake -B release -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Release ` | ||
-A Win32 ` | ||
-DSDL3_INCLUDE_DIRS="C:\SDL3-$env:SDL3_VERSION\include" ` | ||
-DSDL3_LIBRARIES="SDL3" | ||
- name: Build (Release) | ||
run: cmake --build release | ||
|
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freebsd-sdl3: | ||
name: FreeBSD (SDL3) | ||
runs-on: ubuntu-latest | ||
steps: | ||
- uses: actions/checkout@v4 | ||
with: | ||
submodules: true | ||
- name: Build | ||
uses: cross-platform-actions/[email protected] | ||
with: | ||
operating_system: freebsd | ||
version: '14.2' | ||
run: | | ||
sudo pkg update | ||
sudo pkg install -y cmake ninja sdl3 | ||
cmake -B build -G Ninja . | ||
cmake --build build --verbose -- -j`sysctl -n hw.ncpu` |