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Created no action timer for pong to encourage players to serve (before there was no penalty to stalling the game forever). Bumped version of all pong environments (pong, basketball_pong, volleyball_pong, foozpong, quadrapong)
Fixed Multiwalker collision bug, bumped version
Add state method to Magent and MPE
Merged rock paper scissors and rock paper scissors lizard spock into a single environment that takes the number of actions as an argument, and adds the n_cycles argument to allow for a single game to be sequential. Bumped version
Removed depricated env_done method
Fixed order of channels in combined_arms observation
Added pixel art based RGB rendering to connect four. This will also be added to rock paper scissors, Go and Texas Holdem in upcoming releases
Moved pettingzoo CI test files outside of the repo
Changed max cycles test to be more robust under agent death