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Releases: Fenyx4/U4DosRandomizer

Release v0.3.8-beta

24 Feb 16:17
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Release v0.3.8-beta Pre-release
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Attempt to remove the virus false positive by upgrading libraries

Release v0.3.7-beta

27 Jan 05:12
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Changes in this Release

  • Fixes Shame in simplified Dungeons

Release v0.3.6-beta

20 Jan 03:56
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  • Add flags for the dungeons to choose simple dungeon

Release v0.3.5-beta

18 Jan 06:42
2db76c3
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Changes in this Release

  • Simple Dungeons for those who don't like dungeons

Release v0.3.4-beta

31 Jul 22:52
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  • Fixes runic issues with combined characters

Release v0.3.3-beta

31 Jul 04:24
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Changes in this Release

  • Fix incorrect reagents for spells text
  • Fix skull location so it is reachable
  • Encoded flag correctly overwrites the seed
  • Various conversation fixes and improvements

Release v0.3.2-beta

30 Jul 21:37
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Changes in this Release

  • Fix townsaves to stop it from crashing people
  • Fix runic spelling of "The" in "The Deep Forest"
  • Fix "sacrice" typo
  • If there is an unexpected flag then throw an error instead of silently throwing away every flag after it
  • Correct Mike Ward's text

Release v0.3.1-beta

29 Jul 04:31
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Changes in this Release

Features

  • Encoded flag - replaces all other flags, used for easy sharing of parameters

  • Starting Weapons and Armors flag - Randomize the weapons and armor player and companions start with

  • Flags for runes, mantras, words of passage and principle items use order

  • VGA Patch support

  • Monster damage flag - increases or decreases the monster's damage

  • Weapon damage flag - increases or decreases the player's damage

  • Earlier Monsters flag - Make the more difficult monsters show up earlier in the game

  • Monster Quantity flag - Make larger groups of monsters from the start

  • Don't require full party flag - Don't require the full party to win

  • Randomize spells flag - Randomizes the spells that are learned in game (does not randomize ones from the physical spellbook)

  • Sextant flag - Starts you with a sextant

  • CLOTH MAP flag - Generates a cloth map image of the randomized world
    image

  • Town Saves flag - Enable saving in towns

  • Daemon trigger fix flag - The daemons spawned in certain rooms are no longer unmoving statues

  • Awaken upgrade flag - Awaken spell awakens all characters in the party

  • Show overflow fix flag - Don't allow overflow exploit in shops

  • Other flag - Allow other gender like in Ultima III.

Bug fixes

  • Fix Dungeon stone flag so it can be turned on
  • Moongate can no longer spawn on top of Castle Britannia
  • Spirituality shrine no longer showing up on overworld

Release v0.2-alpha.4

14 Mar 05:01
686e990
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Release v0.2-alpha.4 Pre-release
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Changes in this Release

  • Improved mountains, rivers, scrub and continent placement
  • Abyss back on Isle of the Avatar in the ocean
  • Bug Fix: Moongate can't be place on top of Castle Britannia

Release v0.2-alpha.3

21 Jan 06:56
5bc5066
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Release v0.2-alpha.3 Pre-release
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Changes in this Release

Feature: Flag to apply fixes to original game

  • Fixes from C64 Remaster #45
  • Fixes from U4 v 1.01 #43
  • Fix healer in Serpent's Hold

Feature: Flag to apply Hythloth Level 6 fix
Feature: Flag to fix Sacrifice increases to match Shrine text
Feature: Map randomization is now optional
Feature: Map can be left alone but locations on map can be shuffled
Feature: Ctrl+S will display the seed and an encoded version of the flags
Feature: Flag to decrease chance of Balrons and Reapers causing a sleep lock
Feature: Flag to change Hit Chance to match Apple II version
Feature: Flag to output Spoiler Log
Feature: Flag to fix Sacrifice increases to match Shrine text
Feature: Flag to enable Ultima 5 style active player
Feature: Flag to enable Diagonal Attack
Feature: Flag to start with quest items
Feature: Flag to start with karma

Bug Fix: When you die and exit Castle Britannia you will now appear in the correct spot