-
Notifications
You must be signed in to change notification settings - Fork 11
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Shallow Water #70
Shallow Water #70
Conversation
Merge recent updates to shallow water branch
To fix fprettify-lint failure, run the following
And commit & push the changes up to the repo.. I'm sure we could write a bot for this at some point... |
I would increase the time limit for the github workflows -- the debug and coverage builds run quite slowly. |
This is done to keep the CI tests running in a reasonable amount of time.
/superci |
Codecov ReportAttention: Patch coverage is 📢 Thoughts on this report? Let us know! |
In addition to the above inline review comments, you'll need to add the Linear Shallow Water (2D) model and your tutorial to the appropriate spot in the |
@garrettbyrd - We need to get full gpu offloading implemented for this one as well |
This PR adds the linear shallow water model in 2d with some examples included.
Documentation has been updated to:
Models
sectionThe linear shallow water model does not include GPU acceleration (similar implementation to Burgers1D). No-normal-flow boundary conditions are implemented in the base model.