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1.8.1 (1.21)

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@github-actions github-actions released this 30 Jul 05:32
· 194 commits to master since this release
  • Added BlockStateRespectingRuleProcessor, which will append the current BlockState's properties to the outputed B;pcl instead of needing to define BlockStates manually.
    • This, of course, can save a ton of time and space while making structure processors.
  • Added the BlockStateRespectingProcessorRule, which is used alongside the BlockStateRespectingRuleProcessor.
  • Added WeightedRuleProcessor and WeightedProcessorRule.
  • Added the AppendSherds BlockEntity processor, which will append specified Sherds to a Decorated Pot.
  • Revamped the Structure Processor API to apply to an entire structure, and to be much faster.
  • Removed the Structure Element Replacement API as it simply didn't provide much of a use, especially alongside the new Structure Processor API.
  • Hopefully prevented crashing upon boot caused by the Panorama API.
  • Prevent crashes caused by EasyNoiseSampler. (C2ME - #328)
    • In doing so, features that utilized this will no longer sample an incorrect seed on their first sampling.