Skip to content

Commit

Permalink
Merge branch 'main' of github.com:FunkinCrew/funkin-modding-docs
Browse files Browse the repository at this point in the history
  • Loading branch information
ninjamuffin99 committed Aug 1, 2024
2 parents b215f31 + 6b59e44 commit 709370c
Showing 1 changed file with 10 additions and 1 deletion.
11 changes: 10 additions & 1 deletion src/04-custom-stages/04-01-creating-a-stage.md
Original file line number Diff line number Diff line change
Expand Up @@ -157,4 +157,13 @@ The animation names the game uses by default are:

When the game starts, it queries the list of possible characters by searching in the `data/characters` folder for JSON files. This gets used to preload data which is used later when the character is loaded in a stage.

[^stagesource]: <https://github.com/FunkinCrew/funkin.assets/blob/main/preload/data/stages/mainStage.json>
## Using a Stage in a Song

There are two ways to use your stage in a song once it's implemented.

1. Create a new chart. Open the Chart Editor, start a chart, and select the stage from the `Metadata` toolbox before charting.
2. Edit an existing chart in your mod. Open the `metadata.json` file and check in `playData` for the `stage` key, and set it to your internal ID.

Once the chart which references your stage is in your mod folder, simply start the game with your mod installed.

[^stagesource]: <https://github.com/FunkinCrew/funkin.assets/blob/main/preload/data/stages/mainStage.json>

0 comments on commit 709370c

Please sign in to comment.