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using System; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
using UnityEngine.UI; | ||
using UnityEngine; | ||
using CivMars; | ||
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public class AssetsLoader : MonoBehaviour | ||
namespace CivMarsEngine.Registry | ||
{ | ||
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public void CallRegister() | ||
public class AssetsLoader : MonoBehaviour | ||
{ | ||
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CivMarsInit.Init(); | ||
public void CallRegister() | ||
{ | ||
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} | ||
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} | ||
CivMarsInit.Init(); | ||
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} | ||
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} | ||
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} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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using UnityEngine; | ||
using System.Collections; | ||
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namespace CivMarsEngine | ||
{ | ||
public class Surface : Tiled | ||
{ | ||
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/* | ||
// Use this for initialization | ||
void Start () { | ||
} | ||
// Update is called once per frame | ||
void Update () { | ||
} | ||
*/ | ||
} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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@@ -12,4 +12,4 @@ public Tile(int xpos, int ypos) | |
} | ||
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} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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@@ -31,4 +31,4 @@ public void SetTileMap(TileMap t) | |
} | ||
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} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.