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Quest Fixes - 9 January (#18696)
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chochem authored Jan 9, 2025
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"desc:8": "A Large Gas Turbine is more fuel-efficient than singleblock turbines, and can have lower pollution output with upgraded mufflers.\n\nYou will also need a Muffler and Dynamo Hatch to complete the multiblock. Don\u0027t forget to use a Fluid Regulator, to control the flow rate into the multi! It can usually be an LV Fluid Regulator, since the optimal flow is much lower here than in Steam Turbines.\n\nEach turbine material has a specific fuel efficiency (the higher, the more EU you get from the same amount of fuel), and the multi only reaches this efficiency if the fuel flow into it matches the optimal flow.\n\nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 150% of optimal flow to produce 112% of the EU/t, tier 2 reaches the max at 300% of optimal flow to produce 180% of the EU/t and tier 3 reaches the max at 450% of optimal flow to produce 252% of the EU/t. The closer you get to this maximum, the more fuel efficiency you\u0027re throwing away.\n\nFor the best turbine materials, see the spreadsheet and Large Turbine Calculator.\n\n[warn]Going forward, the LGT will be capped at 8192 EU/t. You will need to use the advanced large gas turbine beyond that which can only take high value fuels.[/warn]",
"desc:8": "A Large Gas Turbine is more fuel-efficient than singleblock turbines, and can have lower pollution output with upgraded mufflers.\n\nYou will also need a Muffler and Dynamo Hatch to complete the multiblock. Don\u0027t forget to use a Fluid Regulator, to control the flow rate into the multi! It can usually be an LV Fluid Regulator, since the optimal flow is much lower here than in Steam Turbines.\n\nEach turbine material has a specific fuel efficiency (the higher, the more EU you get from the same amount of fuel), and the multi only reaches this efficiency if the fuel flow into it matches the optimal flow.\n\nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 150% of optimal flow to produce 112% of the EU/t, tier 2 reaches the max at 300% of optimal flow to produce 180% of the EU/t and tier 3 reaches the max at 450% of optimal flow to produce 252% of the EU/t. The closer you get to this maximum, the more fuel efficiency you\u0027re throwing away.\n\nFor the best turbine materials, see the spreadsheet and Large Turbine Calculator.",
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"desc:8": "The next tier of Borosilicate glass is Titanium (4). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MEBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.",
"desc:8": "The next tier of Borosilicate glass is Titanium (4). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.",
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"desc:8": "The next tier of Borosilicate glass is Tungstensteel (5). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MEBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.\n\n[note]PS: If you just want to use it to make machines, check out the Thorium Yttrium glass blocks.[/note]",
"desc:8": "The next tier of Borosilicate glass is Tungstensteel (5). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.\n\n[note]PS: If you just want to use it to make machines, check out the Thorium Yttrium glass blocks.[/note]",
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"desc:8": "Smelting with the ferocity of the universe itself.\n\nThis unbelievable material seemed impossible to manipulate into a coil block form, even though its properties made this desirable. It is incredibly stable even at extreme temperatures, but this also made it unable to pack together for coils.\n\nHowever, the situation changed when you thought about using something more intelligent. By integrating a Wetware or better UHV circuit, the Infinity Coil became a reality, controlled by the ever-watching eyes of the circuitry you\u0027ve spent months to create. From now on, these eyes will watch over your multiblocks.\n\nProvides 11701K heat. You could upgrade your EBF, though at this point it\u0027s more likely to be for your MEBFs or your DTPF.",
"desc:8": "Smelting with the ferocity of the universe itself.\n\nThis unbelievable material seemed impossible to manipulate into a coil block form, even though its properties made this desirable. It is incredibly stable even at extreme temperatures, but this also made it unable to pack together for coils.\n\nHowever, the situation changed when you thought about using something more intelligent. By integrating a Wetware or better UHV circuit, the Infinity Coil became a reality, controlled by the ever-watching eyes of the circuitry you\u0027ve spent months to create. From now on, these eyes will watch over your multiblocks.\n\nProvides 11701K heat. You could upgrade your EBF, though at this point it\u0027s more likely to be for your MBFs or your DTPF.",
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"properties:10": {
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"desc:8": "The next tier of Borosilicate glass is Rhodium-Plated Palladium (6). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MEBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.",
"desc:8": "The next tier of Borosilicate glass is Rhodium-Plated Palladium (6). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.",
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"properties:10": {
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"desc:8": "The next tier of Borosilicate glass is Osmium (8). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MEBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.",
"desc:8": "The next tier of Borosilicate glass is Osmium (8). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
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"properties:10": {
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"desc:8": "The next tier of Borosilicate glass is Iridium (7). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MEBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.",
"desc:8": "The next tier of Borosilicate glass is Iridium (7). Make it to allow higher tier recipes in the Bacterial Vat, higher tier Energy Hatches in the MBF, or better Capacitors in your LSC. Or just use it for machine recipes, whatever.",
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"preRequisites:9": {
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"desc:8": "Now that you have some Europium, put it to use by making a mkII reactor. \n\nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches. \n\nThis reactor can handle recipes up to 320M EU at startup. In addition, if you perform a mkI recipe on a mkII, you will overclock it. Fusion overclocking is different than normal GT. It will take 2x the power, but the recipe will go 2x faster.",
"desc:8": "Now that you have some Europium, put it to use by making a MK II reactor. \n\nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches. \n\nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different than normal GT. It will take 2x the power and the recipe will go 2x faster.",
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"desc:8": "Laser hatches are a high-end way of sending lots of amps of power, so much in fact, that it starts at 32A. This goes 32/64/96/128/256+ and continues from there. They\u0027re also so powerful that only a few machines support them outside of the ever §owonderful§r TecTech: LSC, MEBF, MVF, and PSS. Remember to paint the Laser Vacuum Pipes, the Source Hatch, and the Target Hatch. Also, Source \u003d Output, Target \u003d Input. Laser Vacuum Pipes do not split or bend, to turn your laser use [note]Active Transformer[/note]. Later on you can use Laser Vacuum Mirror to bend your Laser Vacuum Pipes, this will however not allow splitting.\n\n[note]Laser hatches can have their operational amperage adjusted in their GUI.[/note]\n\nLaser Converters are basically: Laser Source (on machine) -\u003e Vacuum Pipes -\u003e LC -\u003e 5x output split into X amps, 32 for the first. Make sure to put it into receive mode. Or do it the other way around if you want to go up. It\u0027s basically a transformer that converts laser to/from cables. You can also use them to turn the lasers if you don\u0027t mind 3x the loss on device output (and not sending all the amps) compared to the Active Transformer (because of loss on each output). Just remember to put a battery buffer in between if you want it to work.\n\n[note]You can use the Low Power Laser Pipes if using a \u0027Low Power\u0027 Hatch or Converter, but keep in mind you\u0027ll need to connect them with wire cutters yourself after coloring them.[/note]\n\n[warn]Be careful with using very high amp hatches as every Laser Hatch has 1EU/s * max amps passive power loss. For example, a 256A Laser Source Hatch and 256A Laser Target Hatch will both lose 256 EU/s regardless of the amount of power flowing through.[/warn]",
"desc:8": "Laser hatches are a high-end way of sending lots of amps of power, so much in fact, that it starts at 32A. This goes 32/64/96/128/256+ and continues from there. They\u0027re also so powerful that only a few machines support them outside of the ever §owonderful§r TecTech: LSC, MBF, MVF, and PSS. Remember to paint the Laser Vacuum Pipes, the Source Hatch, and the Target Hatch. Also, Source \u003d Output, Target \u003d Input. Laser Vacuum Pipes do not split or bend, to turn your laser use [note]Active Transformer[/note]. Later on you can use Laser Vacuum Mirror to bend your Laser Vacuum Pipes, this will however not allow splitting.\n\n[note]Laser hatches can have their operational amperage adjusted in their GUI.[/note]\n\nLaser Converters are basically: Laser Source (on machine) -\u003e Vacuum Pipes -\u003e LC -\u003e 5x output split into X amps, 32 for the first. Make sure to put it into receive mode. Or do it the other way around if you want to go up. It\u0027s basically a transformer that converts laser to/from cables. You can also use them to turn the lasers if you don\u0027t mind 3x the loss on device output (and not sending all the amps) compared to the Active Transformer (because of loss on each output). Just remember to put a battery buffer in between if you want it to work.\n\n[note]You can use the Low Power Laser Pipes if using a \u0027Low Power\u0027 Hatch or Converter, but keep in mind you\u0027ll need to connect them with wire cutters yourself after coloring them.[/note]\n\n[warn]Be careful with using very high amp hatches as every Laser Hatch has 1EU/s * max amps passive power loss. For example, a 256A Laser Source Hatch and 256A Laser Target Hatch will both lose 256 EU/s regardless of the amount of power flowing through.[/warn]",
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"properties:10": {
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"desc:8": "A MK II is nice, but why not make a MK III? \n\nIt will double the power needed per recipe, while cutting the processing time in half. \n\nThis time you will need UV or above hatches, as well as the Fusion Machine Casing MK II. This reactor can handle recipes with up to 640M EU startup. Each energy hatch is capable of providing up to 32768eu/t per energy hatch for the recipe.",
"desc:8": "A MK II is nice, but why not make a MK III? This time you will need UV or above hatches, as well as the Fusion Machine Casing MK II. \n\nEach of the up to 16 UV Energy Hatches adds 32768 EU/t power input and 40 MEU starting capacity. Therefore this reactor can handle recipes up to 640M EU at startup.\n\nWhen using it for lower tier recipes, the reactor will double the power needed per recipe, while cutting the processing time in half, both for each tier difference.",
"globalShare:1": 1,
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