Releases: GamePowerX/KekUploadServer
Version 1.2.2
What's changed
Now allowing the file to be finished using the websocket, this is needed for the upcoming new release of the kekupload-lib-ts
Version 1.2.1
What's changed
Fixed an important bug, where files were removed during upload, because they weren't refreshed in the cache when using Websocket based upload
(And the artifacts were automatically built and uploaded)
Version 1.2.0
What's Changed
- Upgraded to .Net8.0
- Added websocket support for file uploading
- Added plugin support (api: https://github.com/GamePowerX/KekUploadServerApi)
- and some bug fixes and optimizations
NOTE: for the video and legal site, there must be VideoPlayer.html and Legal.html in the execution folder of the program
And don't forget to configure the and rename the default config file to appsettings.json
Full Changelog: v1.0.0...v1.2.0
First Version v1.0.0
This is the first version of my new KekUploadServer implementation.
NOTE: for the video and legal site, there must be VideoPlayer.html and Legal.html in the execution folder of the program
And don't forget to configure the and rename the default config file to appsettings.json