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typo corrections
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Gitjas committed Nov 2, 2021
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2 changes: 1 addition & 1 deletion imoen_forever/imoen_forever.tp2
Original file line number Diff line number Diff line change
Expand Up @@ -329,7 +329,7 @@ COPY_EXISTING ~imoen211.cre~ ~override~
WRITE_ASCII 0x280 ~imoen_notthistime~ #32 // script name / DV
WRITE_ASCII 0x248 ~~ #8 // OVERRIDE

/* Coweld Wizard for abduction cutscene */
/* Cowled Wizard for abduction cutscene */

COPY_EXISTING ~cowled01.cre~ ~Override/c#imcowl.cre~
WRITE_ASCII 0x280 ~c#imcowl~ #32 // script name / DV
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36 changes: 18 additions & 18 deletions imoen_forever/readme.imoen_forever.english.txt
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@@ -1,12 +1,12 @@
*** ***
*** This whole mod is a spoiler to the BGII story ***
*** ***
*** ***
*** This whole mod is a spoiler to the BGII story ***
*** ***



"Imoen 4 Ever"
for BG:EE, BGII, BGT, BGII:EE, and EET
by jastey
"Imoen 4 Ever"
for BG:EE, BGII, BGT, BGII:EE, and EET
by jastey



Expand Down Expand Up @@ -129,10 +129,10 @@ This is useful if Imoen had some items etc. on her you want to swap before the f
-----------------------------------
This component comes with two options:
1. Use Imoen's SoD Portrait after Korlasz' Crypt
This option will leave Imoen the BG1 portrait in Korlasz' Dungeon in case she is in party (via component 6), and will switch to her SoD portrait starting with the poison attack in the Palace.
This option will leave Imoen the BG1 portrait in Korlasz' Dungeon in case she is in party (via component 6), and will switch to her SoD portrait starting with the poison attack in the Palace.

2. Use Imoen's BG1 Portrait in all of SoD
This option will leave Imoen's BG1 portrait for Imoen in all of SoD - also for the interactions with her when she is not in party.
This option will leave Imoen's BG1 portrait for Imoen in all of SoD - also for the interactions with her when she is not in party.

Compatibility note: The portrait names used are the ones for the original BG1/SoD portraits.
Do not install either component if you are using a different portrait for Imoen or have other portrait mods installed that change Imoen's portrait, unless you know the mods are compatible.
Expand Down Expand Up @@ -211,7 +211,7 @@ The mod is *not* compatible with my "Imoen is Stone" mod.
more notes for modders:
Crossmod variable: "C#IM_ImoenStays"

Global("C#IM_ImoenStays","GLOBAL",0) - Inside ID, Imoen gets kidnapped, Imoen is taken by the Coweld Wizards at the Promenade
Global("C#IM_ImoenStays","GLOBAL",0) - Inside ID, Imoen gets kidnapped, Imoen is taken by the Cowled Wizards at the Promenade
Global("C#IM_ImoenStays","GLOBAL",1) - Imoen is back after the PC talked to Gaelan the first time (slums) - Imoen is spawned beside the PC when he leaves Gaelan's house. No missing Imoen here, Imoen is no longer kidnapped.
Global("C#IM_ImoenStays","GLOBAL",2) - Imoen gets kidnapped in Brynnlaw, Imoen is taken by Irenicus inside Spellhold, Imoen is kidnapped
Global("C#IM_ImoenStays","GLOBAL",3) - Imoen is back, "normal status": after Spellhold, Irenicus took her soul for Bodhi.
Expand Down Expand Up @@ -244,7 +244,7 @@ Crossmod content for this mod:
1. NPC commenting on Imoen being taken but released by the Cowled Wizards, to fire in chapter 2 or 3 or also at the neginning in Brynnlaw until Imoen is taken to Spellhold:
Global("C#IM_ImoenStays","GLOBAL",1)

NPC talk to Imoen after Spellhold and explicitely address the fact that she was taken twice, or that she was still taken by Irenicus although the Coweld Wizards let her go the first time he tried to take her with him at the Promenade fight: Global("C#IM_ImoenStays","GLOBAL",3)
NPC talk to Imoen after Spellhold and explicitely address the fact that she was taken twice, or that she was still taken by Irenicus although the Cowled Wizards let her go the first time he tried to take her with him at the Promenade fight: Global("C#IM_ImoenStays","GLOBAL",3)


Modder compatibility notes for SoD:
Expand Down Expand Up @@ -278,17 +278,17 @@ Raza, stn & Arcanecoast Team, Arkie - Russian


TOOLS USED
IESDP https://gibberlings3.github.io/iesdp/index.htm
Near Infinity https://forums.beamdog.com/discussion/30593/new-versions-of-nearinfinity-available/p1
WeiDU https://github.com/WeiDUorg/weidu/releases/latest
(formerly: http://www.weidu.org)
IESDP https://gibberlings3.github.io/iesdp/index.htm
Near Infinity https://forums.beamdog.com/discussion/30593/new-versions-of-nearinfinity-available/p1
WeiDU https://github.com/WeiDUorg/weidu/releases/latest
(formerly: http://www.weidu.org)

Modding communities, tutorials and technical assistance:

Kerzenburgforum https://www.baldurs-gate.de/index.php
The Gibberlings Three http://gibberlings3.net
Pocket Plane Group http://pocketplane.net
Spellhold Studios http://www.shsforums.net/
Kerzenburgforum: https://www.baldurs-gate.de/index.php
The Gibberlings Three http://gibberlings3.net
Pocket Plane Group http://pocketplane.net
Spellhold Studio: http://www.shsforums.net/


LEGAL INFORMATION
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4 changes: 2 additions & 2 deletions imoen_forever/sod_rejoin/bdimoenj_additions.d
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Expand Up @@ -47,11 +47,11 @@ END

/* bdnederl and Skie */
I_C_T bdnederl 39 C#IM_bdnederl_shovel
== bdimoen IF ~IsValidForPartyDialogue("%IMOEN_DV_SOD%")~ THEN @130 /* ~Oh, there is still a lot of mischief one can do with a shovel, sand, and a bag... What? Never faught for a bigger sand shovel when you were young?~ */
== bdimoen IF ~IsValidForPartyDialogue("%IMOEN_DV_SOD%")~ THEN @130 /* ~Oh, there is still a lot of mischief one can do with a shovel, sand, and a bag... What? Never fought for a bigger sand shovel when you were young?~ */
END
/* bdnederl and Skie */
I_C_T bdnederl 40 C#IM_bdnederl_shovel
== bdimoen IF ~IsValidForPartyDialogue("%IMOEN_DV_SOD%")~ THEN @130 /* ~Oh, there is still a lot of mischief one can do with a shovel, sand, and a bag... What? Never faught for a bigger sand shovel when you were young?~ */
== bdimoen IF ~IsValidForPartyDialogue("%IMOEN_DV_SOD%")~ THEN @130 /* ~Oh, there is still a lot of mischief one can do with a shovel, sand, and a bag... What? Never fought for a bigger sand shovel when you were young?~ */
END

/* Torsin de Lancie, HC denied to poison the crusader provisions */
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2 changes: 1 addition & 1 deletion imoen_forever/tpa/string_set.tpa
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Expand Up @@ -163,7 +163,7 @@ STRING_SET 21511 @1170
STRING_SET 21512 @1035

//BODHI 11 DO 0
/* ~And you will help me find Imoen for 15000? I still wonder why you would do this.~ */
/* ~And you will help me find Imoen for 15,000? I still wonder why you would do this.~ */
STRING_SET 21832 @1036

//BODHI 37 DO 1
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2 changes: 1 addition & 1 deletion imoen_forever/tra/english/BDIMOENJ.TRA
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Expand Up @@ -84,7 +84,7 @@
@127 = ~You can bet your ass we'll celebrate, right, <CHARNAME>? And don't you ever forget who freed you from this threat! It was <CHARNAME> and <PRO_HISHER> gang!~
@128 = ~Woah. Like to exaggerate much?~ //~Puh. Geht's auch 'ne Nummer kleiner?~
@129 = ~<CHARNAME> didn't *do* this <PRO_HIMHER>self, isn't that obvious? Which, now that I think about it, probably doesn't make this any better with regard to the troops' morale...~
@130 = ~Oh, there is still a lot of mischief one can do with a shovel, sand, and a bag... What? Never faught for a bigger sand shovel when you were young?~
@130 = ~Oh, there is still a lot of mischief one can do with a shovel, sand, and a bag... What? Never fought for a bigger sand shovel when you were young?~
@131 = ~Unharmed! Suuure, that makes so much sense after sending assassins earlier.~

/* new / moved for v8 */
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4 changes: 2 additions & 2 deletions imoen_forever/tra/english/c#im_imoen2j.tra
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Expand Up @@ -108,7 +108,7 @@
@102 = ~Say, <CHARNAME>, shouldn't we look for Irenicus and ask what he wanted from us? Well, I mean "ask", you know what I mean.~
@103 = ~[Jaheira] If we are going to do this, then only with very good preparation and powerful support. We all know what this man is capable of.~
@104 = ~[Minsc with Boo] Oh, Minsc is itching to get hold of this bad man! Or rather, his foot itches to give him a good kick in the ass, right, Boo?~
@105 = ~[Minsc without Boo] OOh, Minsc is itching to get hold of this bad man! But first Minsc must find his Boo again! Without Boo Minsc can't face such a foe!~
@105 = ~[Minsc without Boo] Oh, Minsc is itching to get hold of this bad man! But first Minsc must find his Boo again! Without Boo Minsc can't face such a foe!~
@106 = ~[Yoshimo] Yes, I am also very excited to go "visit" this Irenicus again. But we should be careful and not underestimate his... possibilities.~
@107 = ~Absolutely we will do this, Imoen.~
@108 = ~Yes, we will. But I want to be better prepared before I face him again.~
Expand All @@ -133,7 +133,7 @@
@127 = ~Yes, it meant a lot to me that you were already so close. It made it easier to bear what he did to me. Because I knew you'd be here soon.~
@128 = ~I would never leave you in the hands of that madman, Imoen. Never. In another life he might have taken you in Athkatla already, and even then I would have come for you.~
@129 = ~That's really nice of you to say.~
@130 = ~So, I'm a child of Bhaal, too, apperently... or not any more? The missing soul makes the situation somewhat complicated.~
@130 = ~So, I'm a child of Bhaal, too, apparently... or not any more? The missing soul makes the situation somewhat complicated.~
@131 = ~How are you holding up with this knowledge, Imoen?~
@132 = ~Unbelievable, isn't it?~
@133 = ~We have received indications that your soul was something special in the past.~
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42 changes: 21 additions & 21 deletions imoen_forever/tra/english/game.tra
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Expand Up @@ -41,7 +41,7 @@ As soon as we set foot onto Brynnlaw, Imoen was taken by what seemed to be a Cow
@1033 = ~And they are the block that prevents your pursuit of Irenicus. Trust in me, <CHARNAME>, you will not regret it.~
@1034 = ~We thought you could lead us to him, and you can. You seek Irenicus, and we seek answers - both will be found together.~
@1035 = ~I would offer an alternative. I know your friend Imoen came back to you and you might think both of you are safe. But you will not be as long as Irenicus is out there. I would help you find him for...oh... 15,000 gold? It is a sizeable amount less than the Shadow Thieves have asked and, coincidentally, it is what you have now.~
@1036 = ~And you will help me find Irenicus for 15000? I still wonder why you would do this.~
@1036 = ~And you will help me find Irenicus for 15,000? I still wonder why you would do this.~
@1037 = ~When will you help me find Irenicus? I have already paid you what you asked!~
@1038 = ~I have done much for you. When will you help me with Irenicus?~
@1039 = ~I have done everything you have asked. When will you help me with Irenicus?~
Expand Down Expand Up @@ -162,20 +162,20 @@ One more troubling thing... Bodhi knew. She knew I am a child of Bhaal.~
@1097 = ~We must take partial responsibility for your temporary loss of Imoen, but our chief concern was Irenicus at the time. We still don't know why he killed our guild members.~
@1098 = ~Well my point is that we should stop talking and fetching and try and find this Irenicus.~
@1099 = ~He... he wants us to steal from a temple? Even from Talos, it still creeps me out. Just... just how far will we sink to search for this Irenicus, <CHARNAME>?~
@1100 = ~Very well. I need to gather a large amount of gold to persue a foe, so I'll join you.~
@1100 = ~Very well. I need to gather a large amount of gold to pursue a foe, so I'll join you.~
@1101 = ~I'm searching for someone who has been taken by the Cowled Wizards... do you know anything about this?~
@1102 = ~Mmm. Is this the person who was taken in at the same time as your friend?~
@1103 = ~Yes, his name is Irenicus.~
@1104 = ~This man, Irenicus, is extremely powerful... the Cowled Wizards have likely bitten off far more than they can chew by taking him captive.~
@1105 = ~Our sources say the wizards are terrified of his power. Where this Irenicus might be, however, I do not know.~
@1106 = ~Someone I am looking for has been taken by the Cowled Wizards. Do you know where they keep their prisoners?~
@1107 = ~I must gather a large amount of gold to persue a foe of mine, so any reward you could offer would be appreciated.~
@1108 = ~I do need the gold, even if only to persue a very dangerous man.~
@1107 = ~I must gather a large amount of gold to pursue a foe of mine, so any reward you could offer would be appreciated.~
@1108 = ~I do need the gold, even if only to pursue a very dangerous man.~
@1109 = ~I am searching for a mage named Irenicus who is being held by the Cowled Wizards. Do you know anything of them?~
@1110 = ~They act for the Council, but they do as they wish. We do not associate with them at all, so I know little else. I do not know what happened to that mage you seek.~
@1111 = ~Pfeh! If that mage is a captive of the cowled ones there is little point in searching. The wizards have many secrets and they guard them all jealously.~
@1112 = ~I will take your gold, as I have unfinished business with that wizard. No other reason.~
@1113 = ~I may do this, but I am gathering a large amount of gold to persue a foe and would need a reward.~
@1113 = ~I may do this, but I am gathering a large amount of gold to pursue a foe and would need a reward.~
@1114 = ~I will find him! I will find this Irenicus!~
@1115 = ~But we both seek Irenicus. Should we not work together?~
@1116 = ~Irenicus allowed himself to be overcome in his rage. He has recovered, and is no one's prisoner. Your Imoen is not as strong, though I am told she has... potential.~
Expand All @@ -192,7 +192,7 @@ One more troubling thing... Bodhi knew. She knew I am a child of Bhaal.~
@1127 = ~You must hear things... Someone I am looking for has been taken captive by the Cowled Wizards. Do you know where they keep their prisoners?~
@1128 = ~I am searching for someone who was taken by the Cowled Wizards. Do you know of them?~
@1129 = ~But that is probably not news to you. If you seek a meeting with the one they took, I doubt they will hand him over gladly. You will need to operate against them.~
@1130 = ~I'm wondering something first. I need gold to persue a foe... is there a reward for capturing this murderer?~
@1130 = ~I'm wondering something first. I need gold to pursue a foe... is there a reward for capturing this murderer?~
@1131 = ~You're a Cowled Wizard? Perhaps you could tell me where the Cowled Wizards keep their prisoners. Someone of interest to me is being held.~
@1132 = ~I was wondering... do you know anything of the Cowled Wizards? Someone I am interested in is being held by them.~
@1133 = ~Then you're unlikely to find this person. The Cowled Wizards don't give anything up, and nobody knows where to find them... except those who can't talk.~
Expand All @@ -207,24 +207,24 @@ One more troubling thing... Bodhi knew. She knew I am a child of Bhaal.~
@1142 = ~Is there a reward? I need to gather coin to search for someone being imprisoned by the Cowled Wizards, you see.~
@1143 = ~Suppose I decide to help you. I need to gather coin to search for someone being held by the Cowled Wizards... is there a reward involved?~
@1144 = ~I'm searching for someone who has been captured by the Cowled Wizards... do you know anything of them?~
@1145 = ~I need to gather a large amount of gold to persue a foe, so I would be interested in a reward.~
@1146 = ~I see. I need to gather a large amount of gold to persue a foe, however, so I would be interested in some kind of reward.~
@1147 = ~I need to collect a large amount of gold to persue a foe, so any reward you could offer would be appreciated.~
@1148 = ~I need a large amount of gold to persue a foe, so I would like to know what reward you are offering, first.~
@1145 = ~I need to gather a large amount of gold to pursue a foe, so I would be interested in a reward.~
@1146 = ~I see. I need to gather a large amount of gold to pursue a foe, however, so I would be interested in some kind of reward.~
@1147 = ~I need to collect a large amount of gold to pursue a foe, so any reward you could offer would be appreciated.~
@1148 = ~I need a large amount of gold to pursue a foe, so I would like to know what reward you are offering, first.~
@1149 = ~Any ideas on how I might gather a lot of coin? I need it to get to someone who was taken by the Cowled Wizards.~
@1150 = ~Someone I am searching for has been taken by the Cowled Wizards, and I need to find out where they bring their prisoners. Do you know anything about that?~
@1151 = ~We are looking for someone who has been taken captive by the Cowled Wizards. Perhaps you've heard where they keep their prisoners?~
@1152 = ~Someone of interest has been imprisoned by the Cowled Wizards... do you have any idea where their prisoners would be kept?~
@1153 = ~I need to collect a large amount of coin to persue a foe... might there be a reward if I did this task for you?~
@1154 = ~I need to collect a large amount of gold to persue a foe... so I want to know if there is a reward, first.~
@1155 = ~I need to save up a large amount of gold to persue someone who was taken by the Cowled Wizards. Is there a reward, perhaps?~
@1156 = ~I need to gather a large amount of gold to persue someone who was taken by the Cowled Wizards. Might there be a reward involved?~
@1157 = ~I could. But I need to gather a large amount of gold to persue someone. Is there a reward?~
@1158 = ~I need to gather a large amount of gold to persue someone being held by the Cowled Wizards, so I'll need a reward.~
@1159 = ~Well... I need to gather coin to persue someone that's been imprisoned by the Cowled Wizards. Is there a reward, perhaps?~
@1160 = ~Perhaps, if there's a reward involved. I need to gather coin to persue someone that's been imprisoned by the Cowled Wizards.~
@1161 = ~I might. But I need to gather coin to persue someone that's been imprisoned by the Cowled Wizards. Is there a reward?~
@1162 = ~I am saving coin to persue someone that's been imprisoned by the Cowled Wizards, so I will need a reward.~
@1153 = ~I need to collect a large amount of coin to pursue a foe... might there be a reward if I did this task for you?~
@1154 = ~I need to collect a large amount of gold to pursue a foe... so I want to know if there is a reward, first.~
@1155 = ~I need to save up a large amount of gold to pursue someone who was taken by the Cowled Wizards. Is there a reward, perhaps?~
@1156 = ~I need to gather a large amount of gold to pursue someone who was taken by the Cowled Wizards. Might there be a reward involved?~
@1157 = ~I could. But I need to gather a large amount of gold to pursue someone. Is there a reward?~
@1158 = ~I need to gather a large amount of gold to pursue someone being held by the Cowled Wizards, so I'll need a reward.~
@1159 = ~Well... I need to gather coin to pursue someone that's been imprisoned by the Cowled Wizards. Is there a reward, perhaps?~
@1160 = ~Perhaps, if there's a reward involved. I need to gather coin to pursue someone that's been imprisoned by the Cowled Wizards.~
@1161 = ~I might. But I need to gather coin to pursue someone that's been imprisoned by the Cowled Wizards. Is there a reward?~
@1162 = ~I am saving coin to pursue someone that's been imprisoned by the Cowled Wizards, so I will need a reward.~
@1163 = ~I live, my followers live, and those that oppose us do not. Remember this in your search for Irenicus...~
@1164 = ~My childhood friend and I were kidnapped by a mage who experimented on and tortured us. We escaped, but he was taken by the Cowled Wizards before I could have my revenge. I must find him.~
@1165 = ~I'd settle for making sure he won't come after Imoen again - and me.~
Expand All @@ -241,7 +241,7 @@ One more troubling thing... Bodhi knew. She knew I am a child of Bhaal.~

/* new for v5 */
//#46040
@1171 = ~I am saving coin to persue an enemy... what would the reward be for this task?~
@1171 = ~I am saving coin to pursue an enemy... what would the reward be for this task?~

/* new for v7 */
//#39703
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