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T #72
T #72
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[Port] Port Guidebook Tables From Wizden PR #28484 (#1427)
[Port] Add Different Launch Types to VSCode (#1430)
Rework SOP with Tables
* cherrypick the rest of my gun buffs and fix conflicts while adding comments on buffed guns * buff shotguns and add uranium shell AP * buff lasers
This reverts commit 1d068e3.
Revert "Mergup"
Shadowkins now have the following damage modifiers: 20% more blunt 30% more slash 20% more piercing Immune to asphyxiation 20% more cold 20% more heat 50% less cellular 45% more bloodloss 35% more shock 50% more radiation
No more darkswap. Boo wamp, needs some revamping before it's re-enabled.
20% less cold damage 45% more rad damage 35% more bloodloss
Shadowkins can now be enabled roundstart and chosen as a player species.
Thank you for contributing to our repository. Unfortunately, it looks like you submitted your pull request from the master branch. We suggest you follow the git usage documentation. You can move your current work from the master branch to another branch by branching from and resetting the master branch. |
RSI Diff Bot; head commit 2b21281 merging into 4bad928 Resources/Textures/Nyanotrasen/Clothing/Uniforms/Jumpsuit/summer_security.rsi
Resources/Textures/Clothing/Head/Misc/head_mirror.rsi
Resources/Textures/Clothing/Mask/gascaptaincombat.rsi
Resources/Textures/Clothing/OuterClothing/Coats/cap_trenchcoat.rsi
Resources/Textures/Clothing/Uniforms/Jumpskirt/cmo_turtle.rsi
Resources/Textures/Clothing/Uniforms/Jumpsuit/cmo_turtle.rsi
Resources/Textures/_NF/Clothing/Belt/chaplain_sash.rsi
Resources/Textures/_NF/Clothing/Belt/chaplain_sash_overlay.rsi
Resources/Textures/_NF/Clothing/Belt/punk.rsi
Resources/Textures/_NF/Clothing/Eyes/Glasses/punk_glasses.rsi
Resources/Textures/_NF/Clothing/Head/Hats/bishop_mitre.rsi
Resources/Textures/_NF/Clothing/Head/Hats/cardinal_hat.rsi
Resources/Textures/_NF/Clothing/Head/Hats/kippah.rsi
Resources/Textures/_NF/Clothing/Head/Hats/pilgrim_hat.rsi
Resources/Textures/_NF/Clothing/Head/Hats/widebrim_hat.rsi
Resources/Textures/_NF/Clothing/Head/Hats/witch_hunter_hat.rsi
Resources/Textures/_NF/Clothing/Head/Hoods/Coat/acid_raincoat.rsi
Resources/Textures/_NF/Clothing/Head/Hoods/Coat/acid_raincoat_blue.rsi
Resources/Textures/_NF/Clothing/Head/Hoods/Coat/acid_raincoat_green.rsi
Resources/Textures/_NF/Clothing/Head/Hoods/Coat/acid_raincoat_magenta.rsi
Resources/Textures/_NF/Clothing/Head/Hoods/Coat/acid_raincoat_yellow.rsi
Resources/Textures/_NF/Clothing/Head/Hoods/cardinal_hood.rsi
Resources/Textures/_NF/Clothing/Mask/punkhalfmask.rsi
Resources/Textures/_NF/Clothing/Neck/Misc/crucifix.rsi
Resources/Textures/_NF/Clothing/Neck/Scarfs/chaplain_stole.rsi
Resources/Textures/_NF/Clothing/OuterClothing/Armor/bulletproof_vest_green.rsi
Resources/Textures/_NF/Clothing/OuterClothing/Armor/bulletproof_vest_orange.rsi
Resources/Textures/_NF/Clothing/OuterClothing/Armor/bulletproof_vest_procedural.rsi
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