v2.5.3
BETA RELEASE
What's Changed
New Features
- Add harvest level parameter to setToolStats() for CT by @TechLord22 in #1518
- Replace model lookup in VariantActiveBlock with manual layer checking by @Tictim in #1521
- Add tooltip for drum auto output by @TechLord22 in #1528
- Fix different variants of BlockGlassCasing getting connected together by @Tictim in #1526
- Add line about holding spraycans in offhand to color by @ALongStringOfNumbers in #1530
- Fixes for Advanced Energy Detector by @ghzdude in #1511
- Make possible for addons to add machine items in other creative tabs by @Tictim in #1510
- Handle invalid metaitems gracefully by @Tictim in #1550
- Allow Advanced Quarktech to use any charge input by @ALongStringOfNumbers in #1559
- More flexible Creative Tab API for MetaItems by @Tictim in #1527
Bug Fixes
- Fix Vanilla ores spawning, fixes #1495 by @bruberu in #1498
- Fix Electric Wrenches not having the toolWrench oreDict by @IntegerLimit in #1504
- Fix and improve dynamic resource discovery by @TechLord22 in #1496
- Fix Missing Text when holding item on mouse by @ALongStringOfNumbers in #1502
- Fix Missing Dust-> Ingot smelting recipes by @ALongStringOfNumbers in #1508
- Fix Fluid Pipes not respecting Fluid Regulators or Pumps by @ghzdude in #1512
- Fix visual bug with BlockGlassCasing by @Tictim in #1513
- Null Check RayTraceResult by @ALongStringOfNumbers in #1507
- Fix incorrect event handler registration by @Tictim in #1520
- Correct planks material by @Tictim in #1523
- Fix the recipe removal button not showing without CT installed by @TechLord22 in #1538
- Allow any charge lapotron battery to be used in recipes by @ALongStringOfNumbers in #1551
- Potentially fix Issue with MBT and CEu by @Tictim in #1544
- Attempt to fix CT issues with item NBT tags by @TechLord22 in #1519
- Fix issues with electric tools by @TechLord22 in #1558
- Only draw armor hud for chestplates by @TechLord22 in #1564
Internal Changes
- Move circuitMeta() to RecipeBuilder by @TechLord22 in #1546
- Improve performance of MetaItem#getItem by @TechLord22 in #1545
- Relocate SlotUtil by @TechLord22 in #1534
- Move ShapedOreEnergyTransferRecipe to common.crafting by @TechLord22 in #1533
- Make overclockResults protected instead of private by @spessbro in #1556
- Re-implement ActiveVariantBlockBakedModel by @Tictim in #1522
- Merge BlockPosFace with FacingPos by @TechLord22 in #1532
Translation Changes
New Contributors
Full Changelog: v2.5.2...v2.5.3