FlxG.assets: A way to overwrite and customize the way HaxeFlixel fetches or produces assets from ids #2620
Workflow file for this run
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name: CI | |
on: | |
push: | |
pull_request: | |
workflow_dispatch: | |
repository_dispatch: | |
schedule: | |
- cron: '0 4 * * *' | |
jobs: | |
build: | |
strategy: | |
matrix: | |
haxe-version: ["4.2.5", "4.3.3", latest] | |
target: [html5, hl, neko, flash, cpp] | |
fail-fast: false | |
runs-on: ubuntu-latest | |
steps: | |
- run: sudo apt-get update | |
- uses: actions/checkout@v3 | |
- uses: krdlab/setup-haxe@v1 | |
with: | |
haxe-version: ${{matrix.haxe-version}} | |
- name: "Configure Haxelib" | |
run: | | |
haxelib setup /home/runner/haxe/haxelib/ | |
haxelib install haxelib 4.0.3 | |
haxelib dev flixel . | |
- uses: HaxeFlixel/setup-flixel@master | |
with: | |
haxe-version: current | |
flixel-versions: dev | |
test-location: local | |
target: ${{matrix.target}} | |
run-tests: true |