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Custom biomes are fully supported. Structures will be generate correctly in custom biomes !
Caves biomes can be merge inside the final world without needing an extra cavesWorld. And they are merged only under the world surface.
**Carvers **can be run before world merging or after world merging. It is now possible to have carvers caves but still have a clean surface without holes. This option can be configure for each biome.
Chunks outside of the surface world are now generated empty.
Cleaning step after the world generation: Blocks can be replace from the custom world or on the final world. Entity can be remove in the final world.
Full process include. Underilla will configure the server & download it's dependency, then start chunky when the server start, then clean the world. Each of the 3 generation steps can be restarted.
Other major or breaking changes
Complete reorganization of the configuration.
Underilla now need Paper 1.21.3+. Spigot is no longer supported.
RELATIVE strategy have been removed. (It was deprecated since months because it create random stone blocks & does not support fluid in caves from surface world)