This repository has been archived by the owner on Oct 20, 2021. It is now read-only.
forked from RealityMachina/PhoenixPointModInjector
-
Notifications
You must be signed in to change notification settings - Fork 1
Home
Hussein Farran edited this page Jan 27, 2020
·
4 revisions
PPML is a project started by @RealityMachina and continued by myself (@Ijwu) for the time being. The mod loader uses Harmony to inject its code into the main game assembly. The code injected by the PPML injector searches for assemblies in the Mods
directory in the root of your game directory. Any type available in those assemblies which implements IPhoenixPointMod
will be instantiated dynamically and then initialized using the IPhoenixPointMod.Initialize()
method.
In order to assure compatibility with the mod loader please make sure your mod class contains a parameterless/default constructor.