Remove covariance from FrameEffect #311
Merged
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Removes the covariance requirement from FrameEffect.
This didn't make much sense anyway, as that parameter would be either ignored (on a stateless loop) or be be used as an input for the loop (on a stateless loop).
This also allows for some very primitive cats-effect interop with
Which, while not great (I'm still not sure how I can support async IO yet), it's already a nice step forward towards #18 .