Split render loops into pure and impure render loops #48
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Adds an effect to the
RenderLoop
so that it can be split into pure and impure loops.This is a step towards #18 (it should now be easier to plug custom effects and not use
MinartApp
), #19 (I wonder if this could be achieved simply by making the effect a Future) and #45 (to potentially allow the usage of pure operations on a live coding environment)