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Feat/virtual joystick #10
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Feat/virtual joystick #10
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It's good to see that you've added a new property
joystickMovement
to handle the virtual joystick input. However, please ensure that theJoystickMovement
type is properly defined and imported, and that thehandleJoystickMovement
method is correctly updating thejoystickMovement
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The integration of joystick input into the
PlayerSelector
update logic is well done. Just ensure that thejoystickMovement
property is always in a valid state when accessed, and consider adding null checks or default values to prevent any potential runtime errors.There was a problem hiding this comment.
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Adjusting the
Backdrop
styled component to accommodate the virtual joystick is a good approach. However, please verify that the newbottom
andmax-width
values do not negatively impact the chat component's layout on different screen sizes or resolutions.There was a problem hiding this comment.
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Please ensure that the new position of the close button in the
Wrapper
styled component does not overlap with any other UI elements or make it difficult for users to interact with the button.There was a problem hiding this comment.
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@PR-Review sorry can you clarify
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@JWS-aAI Certainly! My comment was regarding the changes you made to the position of the close button within the
Wrapper
styled component in bothComputerDialog.tsx
andWhiteboardDialog.tsx
. You've changed thetop
andright
properties to0px
, which moves the close button to the very top-right corner of its container.Here's what you should check to clarify the impact of this change:
Overlap with Other Elements: Ensure that the new position of the close button does not cause it to overlap with any other elements in the UI, such as headers, borders, or any other interactive components.
Ease of Interaction: Confirm that the button is still easily clickable and that its new position does not hinder the user's ability to interact with it. For example, if the button is too close to the edge of the screen or other UI elements, it might be difficult for users to click on it, especially on touch devices.
Consistent Styling: Check that the styling is consistent with the overall design of the application and that the button's new position looks intentional and well-integrated into the layout.
To address these points, you may need to test the UI on different devices and screen sizes, and possibly adjust padding or margins to ensure the button is both visually pleasing and functionally accessible.
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Adding toggle buttons for the virtual joystick is a user-friendly feature. Please make sure that the tooltip text is clear and that the icons used are intuitive for the users. Also, verify that the state management for
showJoystick
is properly synchronized across the application to prevent any inconsistencies.There was a problem hiding this comment.
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The adjustments to the
Wrapper
andWhiteboardWrapper
styled components, including the close button's position and the margin-right value, should be carefully tested to ensure they do not disrupt the layout or usability of the whiteboard dialog on various screen sizes.There was a problem hiding this comment.
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The addition of the
showJoystick
state and thesetShowJoystick
reducer is a good implementation for managing the joystick visibility. Please ensure that the initial state ofshowJoystick
is set correctly for different screen sizes and that it responds appropriately to window resize events.