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{ | ||
"FolderOrderSettings":[ | ||
{"name":"(System)","order":2,"path":"folders/Bulb/(System).yy",}, | ||
{"name":"Renderer Definitions","order":7,"path":"folders/Bulb/(System)/(Pay no attention to that man behind the curtain)/Renderer Definitions.yy",}, | ||
{"name":"Shaders","order":8,"path":"folders/Bulb/(System)/(Pay no attention to that man behind the curtain)/Shaders.yy",}, | ||
{"name":"Kawase","order":11,"path":"folders/Bulb/(System)/(Pay no attention to that man behind the curtain)/Shaders/Kawase.yy",}, | ||
{"name":"Light","order":10,"path":"folders/Bulb/(System)/(Pay no attention to that man behind the curtain)/Shaders/Light.yy",}, | ||
{"name":"Shadow","order":9,"path":"folders/Bulb/(System)/(Pay no attention to that man behind the curtain)/Shaders/Shadow.yy",}, | ||
{"name":"Tonemapping","order":8,"path":"folders/Bulb/(System)/(Pay no attention to that man behind the curtain)/Shaders/Tonemapping.yy",}, | ||
{"name":"Normal Map","order":15,"path":"folders/Bulb/Normal Map.yy",}, | ||
], | ||
"ResourceOrderSettings":[ | ||
{"name":"oAmbientUnderlay","order":8,"path":"objects/oAmbientUnderlay/oAmbientUnderlay.yy",}, | ||
{"name":"oDynamicOccluder","order":3,"path":"objects/oDynamicOccluder/oDynamicOccluder.yy",}, | ||
{"name":"oDynamicOccluder3","order":3,"path":"objects/oDynamicOccluder3/oDynamicOccluder3.yy",}, | ||
{"name":"oEmissive","order":9,"path":"objects/oEmissive/oEmissive.yy",}, | ||
{"name":"oInit","order":1,"path":"objects/oInit/oInit.yy",}, | ||
{"name":"oLightDiscoooo","order":4,"path":"objects/oLightDiscoooo/oLightDiscoooo.yy",}, | ||
{"name":"oLightDiscoooo3","order":4,"path":"objects/oLightDiscoooo3/oLightDiscoooo3.yy",}, | ||
{"name":"oLightPlasma","order":5,"path":"objects/oLightPlasma/oLightPlasma.yy",}, | ||
{"name":"oPlayer","order":1,"path":"objects/oPlayer/oPlayer.yy",}, | ||
{"name":"oPlayer3","order":1,"path":"objects/oPlayer3/oPlayer3.yy",}, | ||
{"name":"oPyramid","order":10,"path":"objects/oPyramid/oPyramid.yy",}, | ||
{"name":"oRendererPar","order":8,"path":"objects/oRendererPar/oRendererPar.yy",}, | ||
{"name":"oShadowOverlay","order":7,"path":"objects/oShadowOverlay/oShadowOverlay.yy",}, | ||
{"name":"oStaticOccluder","order":2,"path":"objects/oStaticOccluder/oStaticOccluder.yy",}, | ||
{"name":"oStaticOccluder3","order":2,"path":"objects/oStaticOccluder3/oStaticOccluder3.yy",}, | ||
{"name":"oSunlight","order":6,"path":"objects/oSunlight/oSunlight.yy",}, | ||
{"name":"rmTest","order":1,"path":"rooms/rmTest/rmTest.yy",}, | ||
{"name":"rmTestSoft","order":2,"path":"rooms/rmTestSoft/rmTestSoft.yy",}, | ||
{"name":"rmTestWithGroups","order":3,"path":"rooms/rmTestWithGroups/rmTestWithGroups.yy",}, | ||
{"name":"__BulbAddOcclusionHard","order":4,"path":"scripts/__BulbAddOcclusionHard/__BulbAddOcclusionHard.yy",}, | ||
{"name":"__BulbAddOcclusionSoft","order":5,"path":"scripts/__BulbAddOcclusionSoft/__BulbAddOcclusionSoft.yy",}, | ||
{"name":"__BulbConstants","order":1,"path":"scripts/__BulbConstants/__BulbConstants.yy",}, | ||
{"name":"__BulbError","order":2,"path":"scripts/__BulbError/__BulbError.yy",}, | ||
{"name":"__BulbRectInRect","order":3,"path":"scripts/__BulbRectInRect/__BulbRectInRect.yy",}, | ||
{"name":"__BulbRendererDefineAccumulateHard","order":6,"path":"scripts/__BulbRendererDefineAccumulateHard/__BulbRendererDefineAccumulateHard.yy",}, | ||
{"name":"__BulbRendererDefineAccumulateSoft","order":5,"path":"scripts/__BulbRendererDefineAccumulateSoft/__BulbRendererDefineAccumulateSoft.yy",}, | ||
{"name":"__BulbRendererDefineLight","order":4,"path":"scripts/__BulbRendererDefineLight/__BulbRendererDefineLight.yy",}, | ||
{"name":"__BulbRendererDefineNormal","order":1,"path":"scripts/__BulbRendererDefineNormal/__BulbRendererDefineNormal.yy",}, | ||
{"name":"__BulbRendererDefineOverlayUnderlay","order":2,"path":"scripts/__BulbRendererDefineOverlayUnderlay/__BulbRendererDefineOverlayUnderlay.yy",}, | ||
{"name":"__BulbRendererDefineVertexBuffers","order":3,"path":"scripts/__BulbRendererDefineVertexBuffers/__BulbRendererDefineVertexBuffers.yy",}, | ||
{"name":"__BulbTrace","order":1,"path":"scripts/__BulbTrace/__BulbTrace.yy",}, | ||
{"name":"BulbAmbienceSprite","order":8,"path":"scripts/BulbAmbienceSprite/BulbAmbienceSprite.yy",}, | ||
{"name":"BulbDrawLitApplicationSurface","order":11,"path":"scripts/BulbDrawLitApplicationSurface/BulbDrawLitApplicationSurface.yy",}, | ||
{"name":"BulbDynamicOccluder","order":6,"path":"scripts/BulbDynamicOccluder/BulbDynamicOccluder.yy",}, | ||
{"name":"BulbLight","order":4,"path":"scripts/BulbLight/BulbLight.yy",}, | ||
{"name":"BulbLightOverlay","order":10,"path":"scripts/BulbLightOverlay/BulbLightOverlay.yy",}, | ||
{"name":"BulbNormalMapClear","order":3,"path":"scripts/BulbNormalMapClear/BulbNormalMapClear.yy",}, | ||
{"name":"BulbNormalMapDrawSelf","order":5,"path":"scripts/BulbNormalMapDrawSelf/BulbNormalMapDrawSelf.yy",}, | ||
{"name":"BulbNormalMapDrawSprite","order":4,"path":"scripts/BulbNormalMapDrawSprite/BulbNormalMapDrawSprite.yy",}, | ||
{"name":"BulbNormalMapDrawSpriteExt","order":6,"path":"scripts/BulbNormalMapDrawSpriteExt/BulbNormalMapDrawSpriteExt.yy",}, | ||
{"name":"BulbNormalMapShaderReset","order":1,"path":"scripts/BulbNormalMapShaderReset/BulbNormalMapShaderReset.yy",}, | ||
{"name":"BulbRenderer","order":3,"path":"scripts/BulbRenderer/BulbRenderer.yy",}, | ||
{"name":"BulbShadowOverlay","order":9,"path":"scripts/BulbShadowOverlay/BulbShadowOverlay.yy",}, | ||
{"name":"BulbStaticOccluder","order":7,"path":"scripts/BulbStaticOccluder/BulbStaticOccluder.yy",}, | ||
{"name":"BulbSunlight","order":5,"path":"scripts/BulbSunlight/BulbSunlight.yy",}, | ||
{"name":"DebugOverlay","order":6,"path":"scripts/DebugOverlay/DebugOverlay.yy",}, | ||
{"name":"VertexCake","order":5,"path":"scripts/VertexCake/VertexCake.yy",}, | ||
{"name":"__shdBulbGammaToLinear","order":2,"path":"shaders/__shdBulbGammaToLinear/__shdBulbGammaToLinear.yy",}, | ||
{"name":"__shdBulbHardShadowsSunlight","order":1,"path":"shaders/__shdBulbHardShadowsSunlight/__shdBulbHardShadowsSunlight.yy",}, | ||
{"name":"__shdBulbKawaseDown","order":1,"path":"shaders/__shdBulbKawaseDown/__shdBulbKawaseDown.yy",}, | ||
{"name":"__shdBulbKawaseUp","order":2,"path":"shaders/__shdBulbKawaseUp/__shdBulbKawaseUp.yy",}, | ||
{"name":"__shdBulbLightWithNormalMap","order":1,"path":"shaders/__shdBulbLightWithNormalMap/__shdBulbLightWithNormalMap.yy",}, | ||
{"name":"__shdBulbLinearToGamma","order":3,"path":"shaders/__shdBulbLinearToGamma/__shdBulbLinearToGamma.yy",}, | ||
{"name":"__shdBulbNormal","order":5,"path":"shaders/__shdBulbNormal/__shdBulbNormal.yy",}, | ||
{"name":"__shdBulbNormalUp","order":6,"path":"shaders/__shdBulbNormalUp/__shdBulbNormalUp.yy",}, | ||
{"name":"__shdBulbSoftShadows","order":2,"path":"shaders/__shdBulbSoftShadows/__shdBulbSoftShadows.yy",}, | ||
{"name":"__shdBulbSoftShadowsSunlight","order":3,"path":"shaders/__shdBulbSoftShadowsSunlight/__shdBulbSoftShadowsSunlight.yy",}, | ||
{"name":"__shdBulbSunlightWithNormalMap","order":3,"path":"shaders/__shdBulbSunlightWithNormalMap/__shdBulbSunlightWithNormalMap.yy",}, | ||
{"name":"__shdBulbSunlightWithoutNormalMap","order":2,"path":"shaders/__shdBulbSunlightWithoutNormalMap/__shdBulbSunlightWithoutNormalMap.yy",}, | ||
{"name":"__shdBulbThreshold","order":1,"path":"shaders/__shdBulbThreshold/__shdBulbThreshold.yy",}, | ||
{"name":"__shdBulbTonemapACES","order":4,"path":"shaders/__shdBulbTonemapACES/__shdBulbTonemapACES.yy",}, | ||
{"name":"__shdBulbTonemapClamp","order":1,"path":"shaders/__shdBulbTonemapClamp/__shdBulbTonemapClamp.yy",}, | ||
{"name":"__shdBulbTonemapHBD","order":7,"path":"shaders/__shdBulbTonemapHBD/__shdBulbTonemapHBD.yy",}, | ||
{"name":"__shdBulbTonemapReinhard","order":2,"path":"shaders/__shdBulbTonemapReinhard/__shdBulbTonemapReinhard.yy",}, | ||
{"name":"__shdBulbTonemapReinhardExtended","order":3,"path":"shaders/__shdBulbTonemapReinhardExtended/__shdBulbTonemapReinhardExtended.yy",}, | ||
{"name":"__shdBulbTonemapUncharted2","order":5,"path":"shaders/__shdBulbTonemapUncharted2/__shdBulbTonemapUncharted2.yy",}, | ||
{"name":"__shdBulbTonemapUnreal3","order":6,"path":"shaders/__shdBulbTonemapUnreal3/__shdBulbTonemapUnreal3.yy",}, | ||
{"name":"shdPremultiplyAlpha","order":7,"path":"shaders/shdPremultiplyAlpha/shdPremultiplyAlpha.yy",}, | ||
{"name":"__sprBulbPixel","order":6,"path":"sprites/__sprBulbPixel/__sprBulbPixel.yy",}, | ||
{"name":"sDynamicBlock","order":1,"path":"sprites/sDynamicBlock/sDynamicBlock.yy",}, | ||
{"name":"sEmissive","order":10,"path":"sprites/sEmissive/sEmissive.yy",}, | ||
{"name":"sFloorNormal","order":14,"path":"sprites/sFloorNormal/sFloorNormal.yy",}, | ||
{"name":"sFloorTexture","order":13,"path":"sprites/sFloorTexture/sFloorTexture.yy",}, | ||
{"name":"sLight1024","order":3,"path":"sprites/sLight1024/sLight1024.yy",}, | ||
{"name":"sLight128","order":5,"path":"sprites/sLight128/sLight128.yy",}, | ||
{"name":"sLight512","order":4,"path":"sprites/sLight512/sLight512.yy",}, | ||
{"name":"sLightDebug","order":8,"path":"sprites/sLightDebug/sLightDebug.yy",}, | ||
{"name":"sLightMask","order":7,"path":"sprites/sLightMask/sLightMask.yy",}, | ||
{"name":"sLightTorch","order":6,"path":"sprites/sLightTorch/sLightTorch.yy",}, | ||
{"name":"sPlayerMask","order":9,"path":"sprites/sPlayerMask/sPlayerMask.yy",}, | ||
{"name":"sPyramid","order":12,"path":"sprites/sPyramid/sPyramid.yy",}, | ||
{"name":"sPyramidNormal","order":11,"path":"sprites/sPyramidNormal/sPyramidNormal.yy",}, | ||
], | ||
} |
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