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renamed angler fish flops to angler fish flop
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NewJumper committed Aug 27, 2024
1 parent c62d8fa commit 073fe22
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Showing 3 changed files with 3 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@ public class DDSounds {
public static final DeferredSoundType VASE = new DeferredSoundType(2, 1, VASE_BREAK, VASE_STEP, VASE_PLACE, VASE_HIT, VASE_FALL);

public static final DeferredHolder<SoundEvent, SoundEvent> ANGLER_FISH_DEATH = register("entity.angler_fish.death");
public static final DeferredHolder<SoundEvent, SoundEvent> ANGLER_FISH_FLOPS = register("entity.angler_fish.flop");
public static final DeferredHolder<SoundEvent, SoundEvent> ANGLER_FISH_FLOP = register("entity.angler_fish.flop");
public static final DeferredHolder<SoundEvent, SoundEvent> ANGLER_FISH_HURT = register("entity.angler_fish.hurt");

public static final DeferredHolder<SoundEvent, SoundEvent> LEECH_HURT = register("entity.leech.hurt");
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Expand Up @@ -51,7 +51,7 @@ protected SoundEvent getDeathSound() {

@Override
protected SoundEvent getFlopSound() {
return DDSounds.ANGLER_FISH_FLOPS.get();
return DDSounds.ANGLER_FISH_FLOP.get();
}

@Override
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Expand Up @@ -31,7 +31,7 @@ public void registerSounds() {
add(DDSounds.VASE_PLACE, subtitle("block.generic.place").with(sound("block/vase/place1"), sound("block/vase/place2"), sound("block/vase/place3"), sound("block/vase/place4")));
add(DDSounds.VASE_STEP, subtitle("block.generic.footsteps").with(sound("block/vase/step1"), sound("block/vase/step2"), sound("block/vase/step3")));
add(DDSounds.ANGLER_FISH_DEATH, subtitle("entity.angler_fish.death").with(mcSound("entity/fish/hurt1"), mcSound("entity/fish/hurt2"), mcSound("entity/fish/hurt3"), mcSound("entity/fish/hurt4")));
add(DDSounds.ANGLER_FISH_FLOPS, subtitle("entity.angler_fish.flop").with(mcSound("entity/fish/flop1"), mcSound("entity/fish/flop2"), mcSound("entity/fish/flop3"), mcSound("entity/fish/flop4")));
add(DDSounds.ANGLER_FISH_FLOP, subtitle("entity.angler_fish.flop").with(mcSound("entity/fish/flop1"), mcSound("entity/fish/flop2"), mcSound("entity/fish/flop3"), mcSound("entity/fish/flop4")));
add(DDSounds.ANGLER_FISH_HURT, subtitle("entity.angler_fish.hurt").with(mcSound("entity/fish/hurt1"), mcSound("entity/fish/hurt2"), mcSound("entity/fish/hurt3"), mcSound("entity/fish/hurt4")));
add(DDSounds.LEECH_HURT, subtitle("entity.leech.hurt").with(sound("entity/sculk_leech/hurt1"), sound("entity/sculk_leech/hurt2"), sound("entity/sculk_leech/hurt3")));
add(DDSounds.SNAPPER_AMBIENT, subtitle("entity.snapper.ambient").with(sound("entity/sculk_snapper/ambient")));
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