I'm a student with a passion for game development and a particular interest in game engines. In my free time, I love working on my own hobby game engine projects and experimenting with new techniques and technologies.
- C++
- MSVC
- GCC
- SDL2
- Visual Studio
- CLion
- Resharper C++
- Git
๐ Notable Projects
- Co-creator of UnEngine, a small, runtime-only 2D game engine: https://github.com/Systems-Programming-in-C-Minor/engine
- A sample race game using UnEngine with support for local multiplayer, networked multiplayer and controllers: https://github.com/Systems-Programming-in-C-Minor/game
- Contributor to the Ka-50 and Ka-50-IIIs ILS-31 export and interfaces for Helios for DCS: World: https://github.com/HeliosVirtualCockpit/Helios
- A interface mod injection using Squirrel for the War Thunder launcher, allowing players to customise their main menu level: https://github.com/L-Mustang/hangar_field_mod